Author Topic: [Guild] Imperial Guard  (Read 9651 times)

Hwnae

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[Guild] Imperial Guard
« on: August 09, 2007, 06:08:11 pm »
Join the Imperial Guard Today!

Do you believe that lawfulness and order can bring peace to Yliakum, but also needs to be defended with a firm fist?  Have you always wanted to be more than just another street fighter?

The Dark Empire is recruiting skilful men and women for their Imperial Guard.

You will learn to work as a unit and be trained in military warfare to overcome any situation. Guards receive a monthly salary and learn from skilled warriors and tacticians.

Join today and work your way up the ranks. With the right motivation and dedication you could lead your own squad in the name of the Empire.

Join the Effort
The Imperial Guard allows success to all who join it. Visit the Imperial Guard's recruition office to know how to begin your successful career.

Signed,
Hwnae Klarm Captain of the Imperial Guard.


Additional Info

Introduction
The Empire's dedication to the martial fields has been stern and objective over the times. Draklar and Setill, former Warlords of the Dark Empire, left for us to inherit a set of examples in leadership, tactic and skill.

Even today the Empire holds true to its military functions, through the Imperial Guard, a Guild created to protect the Dark Empire's brethren and their ambitions. The Guard distinguishes itself from other warrior guilds through disciplined training and military warfare. While duelists and brawlers will find no place within this branch, the true soldier will find a good carreer within the Imperial Guard.

Structure
The Imperial Guard prides itself on it’s discipline and solid structure, in order to allow a competent commandeering of its units.
After surpassing a trial phase as recruits, members are designated to occupy active ranks, each with its specific purpose, as you will see below.
Leadership within this Guild is determined by Imperial Title, some ranks even requiring a certain tier of command from their occupiers. The Imperial Guard assumes itself as a Company of the Dark Empire's Army, being divided into Platoons, and Squads.


Uniforms & Insignia
Order within the Imperial Guard is vital. Members on duty must be plainly visible as being such, since their actions and will become the Imperial Guard's.
To this extent Imperial Guards are given uniforms, adorned at the chest with insignia that distinguish ranks.


Occupations

Recruits: This rank belongs to those who wish to join the Imperial Guard, but have yet to prove themselves as capable officers.

Mercenaries: These members are not imperialists, therefore forfeiting any leadership within the guild. Their training and sustenance is guaranteed by the Empire, as well as payment for successful missions.

Enforcers: These valued troops sustain the front lines and take part in any issues requiring close combat intervention.

Artillerist: Adepts at ranged combat, Artillery units are expected to provoke casualties on the opposers' side before they have a chance to strike back.

Supplymen: Responsible for supportive chores such as healing, repairing and the transport of supplies, men designated to this task force tend to mobility and tactical issues. Usually a temporary duty for all but the leading multi-guilded individuals within.

Scouts: These agents are required to earn information about the terrain and the opposing force. They must be fast, stealthy and durable individuals. In this rank it is common to witness the presence of both multi-guilded stable members and Shadow Force temporary volunteers.

Tacticians: To occupy this rank one requires the the title of Commander or above. Tacticians, as their name indicates, have the duty of planning out strategies, and controlling the positions of their fellow Imperial Guards.

High Guard: To occupy this rank one requires the title of Captain or above. The High Guard is a special task force, its members usually multi-guilded so that they can be present at other Imperial activities in order to protect them. Their leadership and outstanding battle skills make them versatile units, expected to succeed in the most complex of situations.


Discipline & Training
Those who are charged with the duty of watching over the Empire's safety must possess a flawless discipline. They must be steady to offer their superiors, or their subordinates, the best of their abilities.

Members are assigned their duties, or freetime, by a Tactician or the highest titled amongst them. These duties usually consist in the following: Guard duty, Patrolling, Apprehending known criminals and Training. Those assigned to Patrol duties are expected to walk around in squads, with their weapons close by and their senses keen on their leader's orders. Recruits and Imperial Guards are trained daily, from the start of their career to the end of their lives. Besides the regular physical and skill trainings they are kept on edge with battle drills, marching and duels. They must also be familiar with the Way Of Steel and the Imperial Guard Structure, in particular for more information on the hierarchy.

The Law
All Imperials are required to obey the Imperial Law. The members of the Guard are assigned to uphold this law and therefore expected to obey it without failure. Breaking the law as an Imperial Guard will generally have harsher consequences and lead to a demotion or even a discharge.

Enclave of Tacticians

The Imperial Guard is ran by a Council, the Enclave of Tacticians. Methods, objectives, training and tactical issues are the most common topics discussed at this Council.


P.S.:

This is a renewed topic since the Imperial Guard has gone through some drastic changes since the other one was created. The old topic will be closed.
« Last Edit: August 13, 2007, 09:16:59 am by Hwnae »

hitancrias

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Re: [Guild] Imperial Guard
« Reply #1 on: August 13, 2007, 12:49:22 am »
This seems to be a well organized guild. Good job.

Just a few comments / suggestions:
  • You refer to the "Imperial Law" but it is not accessible without registration. Maybe it'd be better if you made it accessible for non registered visitors. Some people don't like to register before they made up their mind about joining; and I guess the "Imperial Law" would be one of the documents people would want to read in order make up their minds.
  • In the "ranks" section you specify the different jobs one can have within this guild. Yet you don't specify the more hierarchical titles you mention, like "commander" and "captain". I'd call those titles the ranks. What you call ranks are more like departments.
  • I'd make the forums part of a bigger website which also contains the info in this thread and things like a memberlist and a guild history.

Hope these suggestions are of any help.
Good luck with your guild. I didn't read your previous thread, but you do seem to have a very workable idea now.
Hitancrias. Herbalist. Explorer.

Coneitic

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Re: [Guild] Imperial Guard
« Reply #2 on: August 13, 2007, 02:54:15 am »
attempt number???? 40000????

lol good luck but what do you do when people dont listen and can defeat you? thats the tricky part.
There is no right or wrong.... only Trias.

~Conietic

Waylander

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Re: [Guild] Imperial Guard
« Reply #3 on: August 13, 2007, 05:20:59 am »
This would be the second thread of the Imperial Guard, if I'm not mistaken, possibly the third.  And, since it was created it has not been disbanded.

As with everything, it takes some time to build of force, more so when one isn't a powerleveler like most every "rogue" out there.  I've no idea what you are getting at though, Coneitic.

In the future, you may wish to see if something is true before saying it.  I know, most people go ahead and think "But, if I say it, it must be true".  Sadly, in this respect they, just like yourself, are wrong.

Have a nice day :)
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<Jeraphon>you so khrazy

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Hwnae

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Re: [Guild] Imperial Guard
« Reply #4 on: August 13, 2007, 09:30:17 am »
Thanks for the suggestions Hitancrias, they were definitely helpful.

 I've adjusted all the links so they're available without needing to register. The Ranks part has been renamed to Occupations, the actual ranks within the Guard are complex and are tied in with those of the Dark Empire. They can be found in more detail within the Imperial Guard Structure.

The Dark Empire is working on a new website, which will serve as a vantage point for all our forces and forums. As soon as the beauty kinks are worked out, I'll put a link up as well.


Coneitic, we're not a guard unit like the Hydlaa Guard. We don't intervene with people unless they specifically want us to (which means they're willing to RP with my guards) or someone attacks the Empire. The Imperial Guard is much like the 'Guard of Honour' but then specifically for the 'Dark Empire'. We're here to give a unique RP experience for those who are interested in going up against guards or joining a guard unit. Not so much to start guild wars and definitely not to make everyone listen to us or our law. Only Imperials are subjected to our law (and preferably those who want to commit crimes against Imperials but that's a sensitive spot sometimes).


Yes, this is the second thread of the Imperial Guard on these forums. The main reason we created a new thread was that the Imperial Guard has had a change of leadership, it is no longer being run by Sangwa but by Hwnae now. So this new thread gives me the oppertunity to modify the initial post without having to bother Sangwa every time. The old thread was also a bit of a magnet for anti-Imperial sentiment in general. Something I'm don't want to see anymore on here :P

Coneitic

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Re: [Guild] Imperial Guard
« Reply #5 on: August 16, 2007, 03:01:12 am »
like i said good luck. i can give some advice if you'd like to hear it.

find newer people who like to powerlevel. most older players.. tho leveled up and for good. have a hard time leaving the guild they've been in. so get some people who want to max stats and maybe not put them on the field untill they are able to go toe to toe with someone who is maxed.

also maybe set up a rule, since there is no group attacking allowed. that as many guards appear on the scene the criminal must face each one before he can walk away..... then again maybe you can let some get away as not all criminals get caught. i love the idea and i'll promote that idea all day long. thats what this game needs is a policing squad even if its only a matter of choice if you get involved or not.

and i say this is the 4000 try as an exageration.... for those who cant think very well on their own. it has been tried many times and failed. maybe not with such a name but with the idea.

 :offtopic: waylander i know your soul objective now is to go against everything i say and try your hardest to make me look dumb. but you are creating a personality of a "nu uh" kind of kid.

also if i helps you out hwnae, coneitic has done many bad things in his life, from random murders to alot of kidnappings and theft. if you see him feel free to try and arrest him. i will play by rules. i dont godmode, and i certainly cant fight well in the game. noones really tried to apprehend coneitic before, except for EL and they gave up fast. so maybe i can be your first apprehension. it would make you look good and im looking for a good reason to get rid of coneitic for a while.... seems people take ooc knowledge and carry it to coneitic.

so good luck again man. i wish you well, UTM was part of a guard system maybe he can have some advice.
There is no right or wrong.... only Trias.

~Conietic

Waylander

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Re: [Guild] Imperial Guard
« Reply #6 on: August 16, 2007, 03:14:08 am »
 :offtopic: You do that enough on your own, Connie.  I just point it out :P

The Imperial guard isn't going to be an all out Yliakum police force, Connie.  They are there, mainly, to guard Imperialists, unless much has changed.  You'd have to attack an Imperial to have them hunt you.  Would be an interesting RP and I agree, probably best to start a new character.

*edit*

I was just saying I don't believe you the Imperial Guard is a police force and showing how you could amend the RP you were thinking of to make it more credible.

If anything I was agreeing with you ;)
« Last Edit: August 16, 2007, 03:31:36 am by Karyuu »
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<Jeraphon>you so khrazy

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Zan

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Re: [Guild] Imperial Guard
« Reply #7 on: August 16, 2007, 07:19:30 am »
Coneitic, you know this is not a new guild. It's only a new thread because the old one was cluttered but the Imperial Guard guild has been in-game for months already.
« Last Edit: August 16, 2007, 07:24:56 am by Zan »
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Hwnae

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Re: [Guild] Imperial Guard
« Reply #8 on: August 16, 2007, 07:22:58 am »
The empire has always been a roleplaying organisation, hence our emphasis does not lie on power leveling at all. Someone who is interested in having their character make a living as a guard is much prefered over someone who is interested in making a very strong character and fighting 'criminals'.

Also Waylander is right, not only has the Imperial Guard never heard or encountered Coneitic but as long as he doesn't attack any Imperial members, they have no desire to go after him. Though I'm sure that if he keeps hanging out with Duraza, that could change soon.  :P

Sangwa

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Re: [Guild] Imperial Guard
« Reply #9 on: August 16, 2007, 01:30:22 pm »
Just like both Hwnae and Waylander say, the Imperial Guard is responsible only for the safety of Imperialists. This, however, doesn't mean that it'll turn a blind eye to any crime it spots. In fact, the Imperial Guard will cooperate with the Guards responsible for enforcing the laws of each region, making available its duty whenever possible.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

Join the Dark Empire!

Coneitic

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Re: [Guild] Imperial Guard
« Reply #10 on: August 17, 2007, 02:43:10 am »
i was just giving my opinion on this thread. sorry i havent seen  you guys around.

and i was just offering my help with an rp. a while back me and duraza did quite a few bad things. and right now...... maybe you might like to get involved with him. hes got something special planend up his sleeve =)
There is no right or wrong.... only Trias.

~Conietic

Sangwa

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Re: [Guild] Imperial Guard
« Reply #11 on: August 17, 2007, 04:41:19 am »
Summer has always been a tough time for the Dark Empire. Vacations and such keep some our members from participating, and since we have some of the best around, it makes a whole lot of difference. Still, we're recruiting and hopefully our presence will become more stable.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Phinehas

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Re: [Guild] Imperial Guard
« Reply #12 on: August 18, 2007, 09:34:31 am »
Coneitic makes me laugh. :D

Hwnae, I must say it looks like you're doing a terrific job with the Guard. Sangwa's lucky to have you.

Hwnae

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Re: [Guild] Imperial Guard
« Reply #13 on: August 18, 2007, 10:32:04 am »
Thanks Phinehas, though I didn't do all the work on my own. Sangwa gave me a nice foundation to start from and helped out with polishing the Guard up as well.

Coneitic, I know you were just offering your help for RP but I personally prefer not to get involved in planned out RP's. Hwnae isn't going to go out of his usual way just to have a roleplay encounter. He is always rping and he'll either run into you or not. As long as you stay in character, roleplay will come on it's own.

Sangwa

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Re: [Guild] Imperial Guard
« Reply #14 on: August 18, 2007, 02:31:31 pm »
Hehe. I've always had luck with my members, specially when Nat and Garile joined. (since they have been responsible for the recruiting of some members.)

The Dark Empire itself plays out its role like Hwnae plays his.

EDIT: Added parenthesis.
« Last Edit: August 18, 2007, 07:18:13 pm by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

Join the Dark Empire!