I was just wondering how learning will be implimented in PS (don\'t shoot me if this has already been mentioned). Some people talk about skill points which seems really gamey to me, so I had an idea

.
When you defeat an enemy you could be infused with a magic learning force thing which instead of giving you skill points it gives you learning time (literally hours, minutes and seconds), this could be explained but some ancient curse that only some creatures hold the ability to learn or something (don\'t comment on the story only the idea

). With that learning time (better name anyone?) you would (obviously) be able to learn for as long as you have learning time for.
More complex skills taking longer to learn (I wonder why

) than basic spells (maybe the most complex skills could take several days (on and off) to learn.
Also learning shouldn\'t be linear rather taking a more tree like approach (actually railway junctions may be a better way to describe it). So instead of learning skill A then skill B then C you could learn skill L, skill F then skill M.
Just my view anyway.