I\'ve played many games and participated in several beta tests, and I offer this as my experienced opinion: the Macintosh version of Planeshift should not have been released yet. Not as beta, not even as an alpha.
I have two major problems first:
- There is no ****ing setup application. There\'s a setup file, but very few end users have the know-how to edit it manually and not screw something up. I personally am in dire need of a way to adjust the graphics setting, because as it is I\'m averaging 5-8 FPS on my Radeon 9200.
- The libcal3d.10.dylib file is not installed in the correct location to run the game, primarily because there isn\'t an installer. It\'s just copy to desktop and run, straight off the disk image- or so most would think, unless they checked the forum. There NEEDS to be an installer.
And a smaller issue; the text in the character creations screens is hard to read. Tricky font to begin with, then medium text on the medium backgrounds results in a lot of unreadable sentances. A simple black fade box behind paragraphs could solve this entirely.
I suggest integrating the setup application with the game, too, since it would make things a lot simpler to see the effects of your changes as you made them. I don\'t know how much effort this would take, though, so I have no right to insist on it..
I can tell this has potential to be a great game, and it\'s because of my love for the open source community that I\'m posting this (ie: don\'t flame me, I\'m just trying to help).