These bugs are most noticible when walking around the Tavern near the upper sewers entrance.
I not sure if the occupying volume is a bit too big for the Klyros. Walking through doorways, is a very precise action, need to approach the doorway perfectly to be able to walk through.
To walk down the stair of the Tavern on the ouside one needs to hop onto the rail to walk down the stairs. Inside the Tavern as one walks down to the ground level from the 1st floor does allow the Klyros to pass through, yet allows the Klyros to walk up the stairs. Need to use /spawn to get out of building from 1st floor.
By the dungeon entrance, the Klyros feet must just be off the edge of the ledge to be able to walk around the building to get to the entrance of the dungeon. There is also a world crack about the width of the Klyros foot at the edge of the ledge.
Some open doors, the Klyros can\'t walk through, think the door is slightly closed to allow the Klyros to walk through. One such open door is in the Tavern.
At the moment I just exploring the world, until the world wipe takes place, before I start developing my Klyros character.