Author Topic: Klyros: doorway and other movement bugs  (Read 1580 times)

confused

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Klyros: doorway and other movement bugs
« on: February 16, 2005, 08:03:48 pm »
These bugs are most noticible when walking around the Tavern near the upper sewers entrance.

I not sure if the occupying volume is a bit too big for the Klyros. Walking through doorways, is a very precise action, need to approach the doorway perfectly to be able to walk through.

To walk down the stair of the Tavern on the ouside one needs to hop onto the rail to walk down the stairs. Inside the Tavern as one walks down to the ground level from the 1st floor does allow the Klyros to pass through, yet allows the Klyros to walk up the stairs. Need to use /spawn to get out of building from 1st floor.

By the dungeon entrance, the Klyros feet must just be off the edge of the ledge to be able to walk around the building to get to the entrance of the dungeon. There is also a world crack about the width of the Klyros foot at the edge of the ledge.

Some open doors, the Klyros can\'t walk through, think the door is slightly closed to allow the Klyros to walk through. One such open door is in the Tavern.

At the moment I just exploring the world, until the world wipe takes place, before I start developing my Klyros character.

confused

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« Reply #1 on: February 17, 2005, 07:34:39 pm »
I can\'t seem to get inside Jayose Manson. Help! :(

Moogie

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« Reply #2 on: February 17, 2005, 08:01:15 pm »
Mansion? ...you mean the Library?

I could\'ve sworn this was reported on the Bugtracker already but I can\'t find it anywhere... I\'ll keep looking for it and if it doesn\'t turn up I\'ll report it again.

confused

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« Reply #3 on: February 17, 2005, 08:33:28 pm »
Sorry, I could not make out the writing on the sign below the name Jayose.

Thanx for looking into it. Also seem to have difficulty walking around the spiral path around the column in DR.

sekhmet

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« Reply #4 on: February 18, 2005, 01:56:24 pm »
Moogie: this sounds a lot like the Kran problems at CB release, maybe you\'re confusing that bug.

Moogie

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« Reply #5 on: February 18, 2005, 06:28:00 pm »
I know about the Kran, MYnnwn and Menki height problem. I thought the Klyros one had been reported recently but it hadn\'t. It\'s now in the bugtracker as #188

confused

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« Reply #6 on: February 18, 2005, 06:49:29 pm »
The problem is not restricted to the width of the Klyros, such as doorways and walking around off the edge of ledges.

The Klyros has difficulty to walk up and door the staircase on the outside of the tavern. The Klyros definitely ends up walking on the staircase rail instead of the stairs itself.

Height problem can be found inside the tavern when one tries to walk down the stairs from 1st level to ground level.

confused

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« Reply #7 on: March 01, 2005, 06:11:15 pm »
Please could this bug be fixed in the next server update. I really want to be able to get inside the library and other rooms, which have normal door width and heights.

Please, please, please fix it. It is horrible seeing Krans having no difficulty to walk through door, up/down stairs, when they are much taller than the Klyros!

Moogie

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« Reply #8 on: March 01, 2005, 09:29:53 pm »
It\'ll be fixed when they get around to it, be patient. :)