Author Topic: Can't start psclient...  (Read 876 times)

Daikini

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Can't start psclient...
« on: May 27, 2005, 06:54:14 am »
I try the unofficial method to start the game but the client explodes before the splash image when load the Crystal blue.

If I try whit term and the official updater I have the same result.

If I use directly 0.3.009 It opens, but  are not the same versi?n that have the server... :(

I put here the -verbose with the official ad unofficial (only the warnings, final result and the bus error)

What I can do? If I compile from CVS I can play?

I have an iMac G4 800Mhz wit 256 RAM and Mac OS X 10.4.1

Thanks 4 all

(Without -verbose)

Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine

WARNING: could not load plugin \'crystalspace.documentsystem.multiplexer\'
WARNING: could not load plugin \'crystalspace.graphic.image.io.multiplexer\'
No image loader. Loading images will fail.
crystalspace.maploader: Could not get image loader
crystalspace.maploader: Could not get model converter
crystalspace.maploader: Could not get model crossbuilder
crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'

crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'


planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [MacOS/X-powerpc-GCC]
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Bus error

(with -verbose)
WARNING: could not load plugin \'crystalspace.documentsystem.multiplexer\'

WARNING: could not load plugin \'crystalspace.graphic.image.io.multiplexer\'

SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/engine.csplugin to satisfy request for csEngine
No image loader. Loading images will fail.
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/rendstep_std.csplugin to satisfy request for csGenericRSType
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/csparser.csplugin to satisfy request for csLoader
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/cssynldr.csplugin to satisfy request for csTextSyntaxService
crystalspace.maploader: Could not get image loader
crystalspace.maploader: Could not get model converter
crystalspace.maploader: Could not get model crossbuilder
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/opcode.csplugin to satisfy request for csOPCODECollideSystem
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/pssound.csplugin to satisfy request for psSoundManager
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/reporter.csplugin to satisfy request for csReporter
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/stdrep.csplugin to satisfy request for csReporterListener

crystalspace.graphics3d.opengl:
  Texture LOD bias -.3

crystalspace.canvas.glosx:
  MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
 

crystalspace.canvas.openglcommon:
  OpenGL renderer: NVIDIA GeForce2 MX OpenGL Engine (vendor: NVIDIA
  Corporation) version 1.1 NVIDIA-1.4.2
  Using windowed mode at resolution 1023x720.
  Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0
  AccumAlpha: 0 MultiSamples: 0

crystalspace.canvas.opengl.extmgr:
  GL Extension \'GL_ARB_multitexture\' found and used.
  GL Extension \'GL_ARB_texture_env_combine\' found and used.
  GL Extension \'GL_ARB_multisample\' not found.

crystalspace.canvas.openglcommon.fontcache:
  Text drawing method: Multitexturing

crystalspace.canvas.opengl.extmgr:
  GL Extension \'GL_version_1_2\' found and used.
  GL Extension \'GL_ARB_texture_cube_map\' found and used.
  GL Extension \'GL_EXT_texture3D\' not found.
  GL Extension \'GL_ARB_vertex_buffer_object\' found, but not used.
  GL Extension \'GL_SGIS_generate_mipmap\' found and used.
  GL Extension \'GL_EXT_texture_filter_anisotropic\' found and used.
  GL Extension \'GL_EXT_texture_lod_bias\' found and used.
  GL Extension \'GL_EXT_stencil_wrap\' found and used.
  GL Extension \'GL_EXT_stencil_two_side\' not found.
  GL Extension \'GL_ARB_point_parameters\' found and used.
  GL Extension \'GL_ARB_point_sprite\' not found.
  GL Extension \'GL_ATI_separate_stencil\' not found.

crystalspace.graphics3d.opengl:
  Maximum texture size is 2048x2048
  Point sprites are NOT supported.
  VBO is NOT supported.
  Stencil clipping is used for objects >= 50 triangles.
  Clearing Z buffer when stencil clear is needed enabled
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/shadermgr.csplugin to satisfy request for csShaderManager
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/xmlshader.csplugin to satisfy request for csXMLShaderCompiler

crystalspace.graphics3d.shadermgr:
  Loaded compiler plugin crystalspace.graphics3d.shadercompiler.xmlshader,
  compiler: XMLShader

crystalspace.canvas.opengl.extmgr:
  GL Extension \'GL_ARB_texture_compression\' found and used.
  GL Extension \'GL_EXT_texture_compression_s3tc\' found and used.

crystalspace.sound.software:
  Software Sound Renderer selected

crystalspace.sound.driver.coreaudio:
  MacOS/X CoreAudio sound driver for Crystal Space 0.99 r0
Written by Matt
  Reda

crystalspace.sound.software:
    Playing 44100 Hz, 16 bits, Stereo
    Volume: 1
crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'

crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'


planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [MacOS/X-powerpc-GCC]
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Bus error
« Last Edit: May 27, 2005, 07:23:30 am by Daikini »

dfryer

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« Reply #1 on: May 27, 2005, 07:55:28 am »
Hard to say exactly what is wrong.  If you do use current CVS of Crystal Space, Cel, and Planeshift you *should* be able to connect, although you will may need to use one of the other packages to get all the art in place.
Also, I\'m trying to get the binaries uploaded into the updater for version 10.
Quidquid latine dictum sit, altum sonatur.

AryHann

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« Reply #2 on: May 27, 2005, 08:01:22 am »
I am not sure it can be a solution to your problem but try to remove the file flame01.tga in art/effects.

Ary
AryHann

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