I try the unofficial method to start the game but the client explodes before the splash image when load the Crystal blue.
If I try whit term and the official updater I have the same result.
If I use directly 0.3.009 It opens, but are not the same versi?n that have the server...

I put here the -verbose with the official ad unofficial (only the warnings, final result and the bus error)
What I can do? If I compile from CVS I can play?
I have an iMac G4 800Mhz wit 256 RAM and Mac OS X 10.4.1
Thanks 4 all
(Without -verbose)
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine
WARNING: could not load plugin \'crystalspace.documentsystem.multiplexer\'
WARNING: could not load plugin \'crystalspace.graphic.image.io.multiplexer\'
No image loader. Loading images will fail.
crystalspace.maploader: Could not get image loader
crystalspace.maploader: Could not get model converter
crystalspace.maploader: Could not get model crossbuilder
crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'
crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [MacOS/X-powerpc-GCC]
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Bus error
(with -verbose)
WARNING: could not load plugin \'crystalspace.documentsystem.multiplexer\'
WARNING: could not load plugin \'crystalspace.graphic.image.io.multiplexer\'
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/engine.csplugin to satisfy request for csEngine
No image loader. Loading images will fail.
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/rendstep_std.csplugin to satisfy request for csGenericRSType
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/csparser.csplugin to satisfy request for csLoader
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/cssynldr.csplugin to satisfy request for csTextSyntaxService
crystalspace.maploader: Could not get image loader
crystalspace.maploader: Could not get model converter
crystalspace.maploader: Could not get model crossbuilder
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/opcode.csplugin to satisfy request for csOPCODECollideSystem
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/pssound.csplugin to satisfy request for psSoundManager
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/reporter.csplugin to satisfy request for csReporter
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/stdrep.csplugin to satisfy request for csReporterListener
crystalspace.graphics3d.opengl:
Texture LOD bias -.3
crystalspace.canvas.glosx:
MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
crystalspace.canvas.openglcommon:
OpenGL renderer: NVIDIA GeForce2 MX OpenGL Engine (vendor: NVIDIA
Corporation) version 1.1 NVIDIA-1.4.2
Using windowed mode at resolution 1023x720.
Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0
AccumAlpha: 0 MultiSamples: 0
crystalspace.canvas.opengl.extmgr:
GL Extension \'GL_ARB_multitexture\' found and used.
GL Extension \'GL_ARB_texture_env_combine\' found and used.
GL Extension \'GL_ARB_multisample\' not found.
crystalspace.canvas.openglcommon.fontcache:
Text drawing method: Multitexturing
crystalspace.canvas.opengl.extmgr:
GL Extension \'GL_version_1_2\' found and used.
GL Extension \'GL_ARB_texture_cube_map\' found and used.
GL Extension \'GL_EXT_texture3D\' not found.
GL Extension \'GL_ARB_vertex_buffer_object\' found, but not used.
GL Extension \'GL_SGIS_generate_mipmap\' found and used.
GL Extension \'GL_EXT_texture_filter_anisotropic\' found and used.
GL Extension \'GL_EXT_texture_lod_bias\' found and used.
GL Extension \'GL_EXT_stencil_wrap\' found and used.
GL Extension \'GL_EXT_stencil_two_side\' not found.
GL Extension \'GL_ARB_point_parameters\' found and used.
GL Extension \'GL_ARB_point_sprite\' not found.
GL Extension \'GL_ATI_separate_stencil\' not found.
crystalspace.graphics3d.opengl:
Maximum texture size is 2048x2048
Point sprites are NOT supported.
VBO is NOT supported.
Stencil clipping is used for objects >= 50 triangles.
Clearing Z buffer when stencil clear is needed enabled
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/shadermgr.csplugin to satisfy request for csShaderManager
SCF_NOTIFY: loading plugin /Users/daikini/Desktop/Planeshift 3D/psclient.app/Contents/Resources/xmlshader.csplugin to satisfy request for csXMLShaderCompiler
crystalspace.graphics3d.shadermgr:
Loaded compiler plugin crystalspace.graphics3d.shadercompiler.xmlshader,
compiler: XMLShader
crystalspace.canvas.opengl.extmgr:
GL Extension \'GL_ARB_texture_compression\' found and used.
GL Extension \'GL_EXT_texture_compression_s3tc\' found and used.
crystalspace.sound.software:
Software Sound Renderer selected
crystalspace.sound.driver.coreaudio:
MacOS/X CoreAudio sound driver for Crystal Space 0.99 r0
Written by Matt
Reda
crystalspace.sound.software:
Playing 44100 Hz, 16 bits, Stereo
Volume: 1
crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting\' is not \'xmlshader\', but \'(null)\'
crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Type of shader \'std_lighting_portal\' is not \'xmlshader\', but \'(null)\'
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [MacOS/X-powerpc-GCC]
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Bus error