Author Topic: Auto-WALK  (Read 1551 times)

Rilar

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« Reply #15 on: July 07, 2005, 01:19:06 am »
I found a bug related to that, a sort of lock as I suggested ;)
When I am holding the key to walk and hit enter to get into the chat-window, the char keeps walking. As long as this auto-walk is working, I can navigate through changing the camera-position while beeing in the third person-view. The char does some weird movementes (like hopping) when typing, but it works just as I proposed here.
I also experienced auto-running with that without loosing stamina. Perhaps those bugs could be used to implement the functionality as I proposed? Would be cool to use this \"bug\" on purpose without the little side-effects as hopping, jumping over a cliff while in auto-movement, not loosing stamina...
What is a king without folk? A man with a crown on the head. - Rilar

aarobber

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« Reply #16 on: July 07, 2005, 01:52:08 am »
By \"auto-run\" do you mean the feature where you click somewhere and then automatically run to that location?

If so, how should an auto-walk work?  Like, when would it decide to auto-run and when would it auto-walk?

Rilar

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« Reply #17 on: July 09, 2005, 02:39:50 pm »
Quote
By \"auto-run\" do you mean the feature where you click somewhere and then automatically run to that location?
No, I mean the feature to keep running and navigating by the camera.
Quote
If so, how should an auto-walk work? Like, when would it decide to auto-run and when would it auto-walk?
It would decide whether to auto-run or auto-walk over the movement at the moment you activate the lock.
What is a king without folk? A man with a crown on the head. - Rilar