Author Topic: Magic without mana  (Read 7269 times)

Rage McCloud

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« Reply #90 on: September 18, 2005, 11:35:57 pm »
You know what... Draklar is right... not surprising... but anywho... this thread is going in a loop... the mana replaced by stamina was posted like a page back... For those of you who are just joining us... read the other posts... yes BEFORE you post... it will reduce the flaming and keep the thread on topic...
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darkw00t

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« Reply #91 on: September 18, 2005, 11:58:36 pm »
Ethan, what i mean by the mage wearing armor, thing is that mages can still wear that armor though they don\'t do as much damage as they would in robes, same with warriors, they won\'t have have as much armor in robes as they would if they were wearing there plate armor


Alot of people are repeating what has been said 1 or 2 pages ago, like Rage said, actually read before you post
Eleloy Shadowfrost

Neryam

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« Reply #92 on: September 19, 2005, 01:55:45 am »
Yeah.. and in my post

Quote
But I\'d say any kind of armour, the more protecting it is, the more it lessens magic ability. You can still cast the spells, but at a severely weakened rate.
IC, the True Source would have trouble pouring into you through heavy armour. I\'d say wearing heavy plated armour while casting would lower the damage to as much as a thousanth of the normal damage. Perhaps it would be slower too.


And yes, if you boil it down all the way you could say long-term stamina replaces mana.
Vis vires est haud claustrum ut animus. Power is no bar to the Heart.
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Rage McCloud

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« Reply #93 on: September 20, 2005, 01:54:00 am »
For the sake of not repeating... does anyone have any new ideas? lol i cant really think of much more... a list of thigns so far...
No mana
Mana=Stamina
Mana+Stamina+Concentration
Mage hard to learn
Backfiring
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My name is Rohnan Darosel.

darkw00t

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« Reply #94 on: September 20, 2005, 03:07:55 am »
I reckon these idea should be in the game for mana-

1.Mana is used on most circumstances though stamina and concentration should be used on most spells.
2.Stamina could replace mana, Mental stamina would fit under long-term stamina, so long-term stamina could be used as a replacement of mana
3.Concentration works with backfire, if you aren\'t concentratiing enough the spell has a chance of backfiring
4.Magic is a hard skill to learn and it is required to be a high lvl in certain skills to fully understand what it is to become a powerful mage, some of these skills are:-
Magic (nuh der)
Stamina
Concentration
Ways
Bookreading and etc.
5.Mages won\'t as much damage wearing heavy plate armor as they would if they were wearing robes
« Last Edit: September 20, 2005, 03:09:46 am by darkw00t »
Eleloy Shadowfrost

N

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Alternate?
« Reply #95 on: September 20, 2005, 06:50:40 pm »
How about:

No mana
Long term stamina - for all actions
Mental stamina (short term) - for magic
Physical stamina (short term) - for physical activities

However, if we consider drawing magical energy WHEN we cast the spell, then the power-up bar that is in existence now would need to be replaced by two: one for faster casting and one for stronger casting of spells (as either would be possible).
Let me explain my idea: Both bars are at 100% by default and they go from 0% to 200%. They are now called spell speed and spell power - I think they should be part of the spellbook window instead of stats. Now, you may toggle these two at will, but the percentage total of the two must be equal to or less than 200, or else you can expect something bad to happen. If you are lucky (and haven\'t pushed the bars to high), then perhaps you might only experience spell failure or a minor backlash from time to time, but beware if you get to greedy, though...

IMO, if you give it a thought, that would be as realistic as this system could get.

Now on concentration - there could be a bar like this: pull it above 0 (default level) and experience benefits, whatever you may be doing. The bar keeps going down by itself all the time and burns a lot of mental stamina while above 0.
On the other hand, I would dismiss the idea myself as being able to concentrate on each skill in particular should be a part of your skill level (education in that skill). Except perhaps if it would count as \"trying hard\" or something along these lines.

darkw00t

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« Reply #96 on: September 20, 2005, 10:49:58 pm »
Your stupid your just saying different bars of concentration, if you concentrated the spell would get stronger and faster and if you don\'t you can backfire the spell, both bars are contentratioon not just the one
Eleloy Shadowfrost

N

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« Reply #97 on: September 21, 2005, 11:16:13 pm »
Sorry I even mentioned concentration. Scrap that part... it isn\'t a good idea anyway and most of all totally unnecessary.

However I still support the idea of speel speed and spell power bars- if mana goes away, that is. It would for instance allow you to cast a spell under maximum power - we can\'t do that now. I don\'t care if nobody would do it, it would be realistic to be able to.

darkw00t

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« Reply #98 on: September 21, 2005, 11:26:41 pm »
i didn\'t say it  was a bad idea just that the first one is the exact same as a concentration bar
Eleloy Shadowfrost

Rage McCloud

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« Reply #99 on: September 22, 2005, 02:55:57 am »
Why is it totally unnessecary? it sounds actually pretty good... because if there where mages irl they would have to concentrate they couldnt be driving a car talking on a cell phone whistling the national anthem and casting a fire ball all at once... unless of course they are REALLY good multitaskers which would go along with the training of concentration...

I have been flamed for it before... please place a reason of WHY it isnt neccessary or WHY it isnt good idea... dont just say it isnt...
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My name is Rohnan Darosel.

darkw00t

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« Reply #100 on: September 22, 2005, 03:35:57 am »
i have listed my opinions in a above post
Eleloy Shadowfrost

Rage McCloud

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« Reply #101 on: September 22, 2005, 10:37:07 pm »
everyone has... then everyone else comes along and repeates it...
Greeting fellow adventurers!
My name is Rohnan Darosel.