Hi,
The screens seems incomplete, no buttons, etc...
When looking at the console log, it seems that a lot of pics are missing...
During game play, the menus on top and left are blank squares with black text... No texture.
I have try to update again with planeshift-updater, but there is nothing to update...
This is the console log (long) :
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
[...]
LOG_MARRIAGE flag deactivated.
Mounting skin: /planeshift/art/skins/cvs.zip
Skipping \'InfoButton\' because it\'s already loaded
Skipping \'InfoButton_over\' because it\'s already loaded
Skipping \'InfoButton_active\' because it\'s already loaded
Mounting skin: /planeshift/art/skins/base/client_base.zip
Skipping \'Splash Background\' because it\'s already loaded
Skipping \'Login Background\' because it\'s already loaded
[...]
LoadSound
:
Cannot create sound data from file \'/planeshift/art/sounds/gui/next.wav\'
Couldn\'t create Resource \'sound.standardButtonClick\'
Cannot create sound data from file
\'/planeshift/art/sounds/gui/bttn_toolbar.wav\'
[...]
planeshift.application.client:
psEngine initialized.
Creating psnetconnection cd4e50!
Using fontsize 28 for resolution 1600x1200
CreateTexture
:
Could not open image: >/paws/skin/backdrop/charborder.png<
SetMaskingImage
:
Could not locate masking image charborder for widget PaperDollView
crystalspace.engine.notify:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Recalculation of lightmaps forced.
Initializing lighting (16 meshes).
Shining lights (7 lights).
Time taken: 0.3040 seconds.
Caching lighting (16 meshes).
crystalspace.maploader.parse.image:
Could not open image file \'clacking_leg01a.tga\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'clacking_leg01a.tga\', using checkerboard
instead
[node: library,textures,texture(name=clacking_leg01a.tga)]
crystalspace.maploader.parse.image:
Could not open image file \'consumer_antenna01a.tga\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'consumer_antenna01a.tga\', using checkerboard
instead
[node: library,textures,texture(name=consumer_antenna01a.tga)]
crystalspace.maploader.parse.image:
Could not open image file \'consumer_leg01a.tga\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'consumer_leg01a.tga\', using checkerboard
instead
[node: library,textures,texture(name=consumer_leg01a.tga)]
...
and a lot more.
All ideas are welcome !
Dereck SUN.