Author Topic: Roleplaying in PS  (Read 5144 times)

Shadow Hea

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« Reply #45 on: March 07, 2006, 07:36:27 am »
I have guild wars. and it runs fine.

And why are you getting so peed at me? Am i not aloud to have my own say? I\'m not flaming any one am i? Unlike an un named  MoD here...............

« Last Edit: March 07, 2006, 07:48:03 am by Shadow Hea »

Karyuu

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« Reply #46 on: March 07, 2006, 07:47:12 am »
Of course you\'re allowed to have your own say :D And I\'m allowed to comment on it, because I see your say as ridiculous. Seriously, to say that the devs have done nothing for a year is just beyond words. Beyond words! Argh :x It\'s mindnumbing. I also have to question your definition of \"good\" if the graphics PlaneShift has are \"bad\". That also is beyond words.

Lag isn\'t caused by graphics a lot of the time. People generally seem to have even better experience with our latest release, so clearly we\'re moving in the right direction. .013 unfortunately also has a few memory leaks that are being solved, but that\'s what you get when you\'re playing a game in early alpha development. Most of them are related to sound - there have been threads with complaints on this before, and this temporary solution (disabling sound) was mentioned. Along with:

Quote
update graphics card drivers
set ps colour depth to 32
decrease adaptive distance.
and there\'s a few other, and there is a stickied trhead somewhere that has them. or simply search.


I don\'t think you were being very fair at all when you made that post, so of course I reacted in a very negative way. Surprised?

*edit*

Quote
Id even go as fare as saying they are BAD.


That doesn\'t show at all that you \"meant\" they aren\'t good enough to cause all that lag. To me it seemed very clear that you were talking about the graphics in general, so do be careful when you\'re posting - we only have words to go on.

*edit2* Sorry as well for being overly harsh :/
« Last Edit: March 07, 2006, 09:12:09 am by Karyuu »
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Shadow Hea

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« Reply #47 on: March 07, 2006, 07:48:17 am »
All i ment by saying the Graphics are bad is they are not that good for the amount of lag i get.....


I think we better stop talking about this.. getting a bit off topic.... Any ways i\'m sorry.. i never ment any thing bad by what i said =-(
« Last Edit: March 07, 2006, 07:52:08 am by Shadow Hea »

Bnm85

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« Reply #48 on: March 08, 2006, 07:50:39 pm »
The graphics aren\'t bad, all things considered. The correct thing to say would be that they aren\'t as good as they could be or as good as the same developers could\'ve made them.

As far as I understand it, they aren\'t currently trying to make them the best of the best but rather functional, simply because the engine is undergoing constant modifications and improvements, so making top-notch polished graphics, models etc. may mean that you have to redo them with every single new release.

It\'s understandable that people want the game to be completed faster and for everything to function properly but the nature of a free project is different from a commercial project, at least for a while.

You only mention a \"year\" but note that PlaneShift started in 2001 (according to webarchive), so it\'s been 5 years - a time, in which perhaps two commercial MMORPGs could\'ve been made.

What I really think PS should improve is the recruitment. It seems many are a bit scared of joining the team because supposedly \"Talad won\'t just accept any old thing, he expects top quality work\". And that you have to go through some sort of tests before you\'re on the team. Many are probably scared that they\'re not good enough. On top of that, they might also feel that they won\'t have enough time and might let the team down when they\'re most needed.

The recent addition of a contributor form might be a step in the right direction. But I believe the whole thing needs to be made much more friendly and attractive. For example, lay out the tests that need to be completed for every position on the website itself, so people aren\'t scared of the \"unknown\".

Just IMO. :)

Pestilence

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« Reply #49 on: March 08, 2006, 08:04:21 pm »
Not done anything over the past year? hmm I don\'t think thats fair even though I am not as pleased with what did happen as Karyuu seems to say she is.

As said it has been five years already so I think it\'s allowed to have some critism on things like art without it counting as flaming.

Personally I think art isn\'t a problem in PS although the last updates don\'t seem to have improved it, but I respect it when someone else thinks it can be done better. Ofcourse this is easely said as it can always be better.

backeroo

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« Reply #50 on: March 10, 2006, 11:00:14 pm »
Yep, i know it\'s kinda late to jump up on this thread, but nevertheless i have to second Pestilence.
PS recent development doesn\'t seem to encourage or support RP, in my Opinion.

Here is what i think would be a big help to RP:

- Gestures
RPing in PS looks sometimes just like a Chat with a nice Background-Picture to me. Acting of the Characters is rare. Most of it is done in the Chat.

- simple Items
not only rare Items, given as rewards, but also very simple things like stones, knifes, flowers, spoons or forks....and all those simple things.

- individualism
the possibility to give your character something unique. The Hair-Color thing was a start, but seems to be abdoned or stuck at the current incomplete state. Visible armour may help, but things like indivudual clothing would be better IMHO.

...

there is much more, but one step after another....


The point is, that PS is famous for it\'s Community and Role Playing. I would think that this is something, the Creators could be extra proud of, since this is something that you can\'t just achive with fancy graphics or cool sounds and effects.

But for the same reason, this is a very sensitive thing, that can\'t be kept up with fancy graphics, cool sounds ...etc...



regards
 
   backeroo
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Karyuu

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« Reply #51 on: March 10, 2006, 11:04:52 pm »
backeroo, you raise a really good point, but keep in mind that such things require a lot of time from artists, both 2D and 3D. The programmers work on the game code all the time, and the artists are working on more content for you as well. But even with art there are priorities, and we only have so many people on the team - clearly we are doing something right and we\'re on the right track (visible armor \\o/), but it still feels as though this thread can be summarized with a desire for \"more\" and \"better.\" Those things are obvious - they are coming. We just can\'t do it immediately now.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

backeroo

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« Reply #52 on: March 10, 2006, 11:26:25 pm »
Hmmm.. maybe a mistunderstanding here.

Me, i would not summarize this thread  with just \"more\" and \"better\", but with
\"more\" and \"better\" support for Role Play. Like you say, a Question of priorities.

And I for myself hope, the Priority of Planeshift is Role Play.

regards

  backeroo
\"Everything you can imagine is real.\"
Pablo Picasso

Pestilence

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« Reply #53 on: March 10, 2006, 11:28:25 pm »
I agree with Backeroo. I think he said it better then me even. ;)
« Last Edit: March 10, 2006, 11:28:40 pm by Pestilence »

Karyuu

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« Reply #54 on: March 10, 2006, 11:29:13 pm »
It\'s not as though making things for roleplay is itself one giant easily-understandable priority :) It too has splits and groups, with some things taking precedence. We\'ve already seen that the dev team is putting more time and effort into NPC communication and quests, vital for any RP environment. We\'ve also seen that further character customization is in the works. We also have new animations for some models.

What else is there, besides having a desire for more of these things?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

backeroo

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« Reply #55 on: March 10, 2006, 11:48:21 pm »
I\'m happy to hear(read) this, Karyuu. Thanks.

regards

  backeroo
\"Everything you can imagine is real.\"
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