Originally posted by Pestilence
I gave example of what I felt the dev team could do that it isn\'t at the moment.
Unless I missed something (apologies), all of your examples involved GMs and not the dev team. You said in a previous post:
As for mechanics being implemented. Ofcourse it\'s true they are a great help, but in the end they should help make the RP more enjoyable so hardly worth the effort if you kill the RP in the proces.
Thus insinuating that something the dev team has implemented actually killed RP. I would like to know what you are referring to.
You did not ask for a list of things that killed roleplaying and you are argumenting that I am tottally wrong so if I give a list at your request asking one in return becuase I feel your arguments are not vallid should be normal.
Why don\'t you give me examples of what the dev-team has done over the last year.
I can\'t seriously make that list, I hope you realize. I suppose taking lists of the updates from the main page would work, but that\'s really incomplete. They\'ve done a
ton of things.
I think the neglect part has already been proven and so I asked a list in return.
I don\'t think it\'s been proven. I agree that much hasn\'t been done in terms of events, but I also explained many reasons for this.
Why if you don\'t want dev bashing threads are you trying to make me do this?
I am trying to make you bash the devs? Don\'t misunderstand the argument or my position. I feel like you\'re pushing for things the team (both dev and GM) aren\'t ready for yet, so I\'m both trying to explain this and try to find out what you\'re arguing for, exactly.
But you know very well there have been people. you are one of the people who reads almost anything in the forums so to pretend there has been not even one is just funny if it wasn\'t so sad.
I\'m not pretending anything, thanks. I honestly can\'t remember, so excuse me for my evidently faulty memory. So now instead of making comments like these, maybe you can actually give me a few names of old members that left because the dev team hasn\'t been encouraging RP enough.
How I see the devs via GMs or spinners is making the larger events like there have been a few, but also events specificly targeting the new player.
Pestilence, GMs are not part of the dev team. If you\'re talking about GM interaction with players, then please leave the dev team out of it unless you\'re making some direct point. Large events are not an easy thing to set up, and many of them have smaller steps leading up to the climax -
all events are meant to target new players - invite them into the world, show what roleplay is and how much fun it can be, get them to make friends with others, etc.
It shouldn\'t be to hard to get the new players to participate and I am sure you can find people who like helping new players that aren\'t GMs so you wouldn\'t have to do it on your own either.
Players also help newcomers all the time. What is your point? Honestly :/
Like writing in depth quests or writing a tuely good hostory of places and races.
As I said, in-depth quests will be made available. Just not today, and not tomorrow. These things take time. Is your entire argument that we aren\'t doing things \"fast enough\"?
It would also make more of the fanart appropriate for use as the ones who read everything will have to make less asumptions that may turn out differently in Yliakum.
Appropriate for use in what?