First Hello everyone, I just found this sub forum Today & would like to contribute:
Age: (18 Next October), Location: MN, USA
3 Computers: P4(1.9GHz) & P2(400MHz) & >
3D Stuff: 3DsMax4 & 4.2, MilkShape 3D...
2D Stuff: PaintShopPro 7 & 8, Various Other Photo Editors...
Programming/Web: VisualBasic 6, HTML/JavaScript/Flash (Have to learn Visual C) 
I am now learning how to Rig/Animate/Export non-Biped figures from 3DsMax4 to Cal3D...
I didn\'t find much on a search of \'Cal3D\', I Exported some very Simple models into the Cal3D Cally Demo & everything works like it should,
Anyone know a guide to exporting correctly to Cal3D other then \"
Cal3D Modeling Tutorial\"?.
I think I will write up a tutorial about it today for Oroger to put on \"
Laanx Wheel of Wishes\".
I also yesterday developed a tool for making the .cfg files, maybe in the future I will make them create automatically by selecting a folder?
Download: ?
Zeraph?s Cal3D Utility?
Download My New Models Demo: (No 3D Appies Required)
> Texture on TurtleBug works now

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Mirror 1:
http://www.geocities.com/seraphsoundstage/Music/index.html?ZeraphsAniDemoTex.zipMirror 2:
http://www.geocities.com/lightningseraphim/hw2/zip/index.html?ZeraphsAniDemoTex.zip Acraig: This includes some models/animations you can fool around with in game, better ones to come!
Oroger: Going to center tutorial around newly finished turtle model with better head/fins,
Anyone know were to find textures for free that can be used in PS? Or is that against one of the license??
Edit: Here?s a ScreenShot of the new turtle model:
