Not sure what I could search for to see if it\'s been up before, but din\' find nothing anyway.
This is not some abstract or complex idea that needs to be worked out, just a simple explicit feature I\'d like to see implemented. I would like the option to challenge a player to non-lethal combat. It works exactly like regular combat, except when one person would have died, the battle simply ends with the loser at minimal life. This affords players a fun way to settle differences that don\'t quite warrant killing the person, or let\'s you square off against friends without risking anything more than some feelings getting hurt

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I\'ll bet there are variations and minor issues to work out with this, but I\'m sure it could be made workable quite easily... mebee in time for CB even

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