Author Topic: QuickBar  (Read 979 times)

Chigandir

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QuickBar
« on: September 01, 2004, 06:07:01 am »
I would like to see something along the lines of a quickbar like in Dark Age of Camelot that you can custom pick actions, spells, etc. and is easily accessible.

varsity

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« Reply #1 on: September 01, 2004, 06:37:05 am »
Hmm, hot keys will most likely be implemented along with a quickbar, etc.

Icefalcon

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« Reply #2 on: September 02, 2004, 12:41:12 am »
We have no need for them now, but I am positive there will be something like that with CB. Imagine a game without hotkeys... *shudders*

DepthBlade

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« Reply #3 on: September 02, 2004, 03:05:30 am »
are we talking Macro type things? If thats the case definately a big hell no.

druke

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« Reply #4 on: September 02, 2004, 03:08:56 am »
you play ffXI and you dont like marcos?


my how times have changed.....

FESFES

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« Reply #5 on: September 02, 2004, 05:21:43 am »
I want hotkeys.  The game would get annoying without them.

It is easier to hate than it is to love.

Icefalcon

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« Reply #6 on: September 03, 2004, 12:38:37 am »
Hotkeys as in, setting items/spells/weapons so you can easily access them by pressing the numbers 1-9.

Uh, is that what \"macros\" are?  :rolleyes:

druke

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« Reply #7 on: September 03, 2004, 01:13:20 am »
yep


my how times have changed.....

Seytra

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« Reply #8 on: September 03, 2004, 02:17:08 am »
You would classify that as a macro? To me, a macro consists of several actions, not just \"deequip weapon, equip bow\", but more like \"cast chain lightning three times, then one fireball, followed by two times icy touch and two times acid rain at currently selected target, then equip pendant of power, ring of invisibility, boots of haste and helmet of precise hitting, longsword of doom and reflection field, then attack target three times, then retreat\". This is a macro IMO. :)

Icefalcon

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« Reply #9 on: September 03, 2004, 03:05:14 am »
Wow... thats quite a long list.

Anyway, I don\'t believe they have to be that complicated, hotkeys are fine with me  ;) After all, it is a turn-based game.

DepthBlade

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« Reply #10 on: September 03, 2004, 03:23:48 am »
Quote
Originally posted by druke
you play ffXI and you dont like marcos?


Well They are alright for FFXI but that is not pure role play like this is suppose to be, I want people  not to have premade answers and not actually think on the spot to what they will respond!

nacraw

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« Reply #11 on: September 04, 2004, 12:39:44 am »
not macros as in like, do a list of commands, numnuts =). Macros in a MMORPG sense. Like every single game has macros where you can drag a spell icon to a bar and cast it by pressing a number, or equip an item, or craft somthing, or attack or kick or whatever.