The game will be populated by people who play for the sake of getting the best gear and killing the best mobs, and there will be the ones who enjoy roleplaying while doing the same thing (and all the weird people who bake cakes or mine ores... Urgh..).

Nothing that the devs ever do will stop this from happening, and it is like this in all games, be that EverQuest or... whatever you choose. Roleplayers say powergamers are weird, and vice versa, and thus we have a happily functional gaming environment full of all kinds of people with opposite ideas and expectations, which you also find when walking down your favorite road or when shopping in the nearby supermarket. We can\'t get rid of the others, so we\'ll have to adapt to them being there. However, that doesn\'t mean we should make life any easier for them. With no ways of publicly telling the whole server that you happen to be selling your Rusty Used Torch +1, people will realise they can just as well go to the most crowded area in the server and shout it out there instead. Thus we create market places where selling your gear is fun and interesting, and where people who have no intention of buying/selling anything go afk or don\'t come near at all.
After all, the goal of any game is to \"win\", no matter if you are an intriguing roleplayer or a dumbass powerplayer. You always want to be the one saving the princess or killing the dragon, you just do it in diffrent ways. Putting people together might just make it easier for you to do just those things, and it ensures you that there is always someone to do it with. If you don\'t wish to gather up with roleplayers/powerplayers, you\'re free not to do so. In fact, if you just ignore all the people you don\'t like, it will be just like you are all alone on the server with only your friends. Wonderful, isn\'t it?
Now, I\'ll just point this out once more to make sure people know exactly what is going on. If you wish to address a large group of people with a wide question, which will probably lead to a very big debate/arguement, feel free to come into #PlaneShift on either freenode (dev. chat) or quakenet (fan chat). Plenty of people to argue with there. However, if your interests are to tell a story of how you killed the dragon and saved the princess, and then get shouted/booed at for being a bad storyteller, and afterwards getting kicked out of the tavern, your business is ingame. Shouting useless informations about your smelly socks (or whatever) in crowded areas can most likely cost you your ability to shout at all, or if the GM is in a very nasty mood, you wont be able to communicate at all, period. PlaneShift GMs will be very protective of the game, and you shouldn\'t try to argue with them because after all, they can shut you up while you can\'t do anything to them, especially not after they\'ve shut you up. Then we have an example, if a GM tells you how to do something right, rather than doing in wrong, and another GM says you\'re doing something wrong now, you can just say \"He/She said so!\" and you\'ll have a great show of two GMs arguing and killing eachother a few times until they agree on who\'s right (usually the one with the most authority is right).
Right... I\'m getting a bit off topic, but nonetheless. Behave properly and you wont get in trouble. Ignore others if they\'re annoying and you\'ll be fine and... there wont be any global server chatting. At least not in PS.
