Author Topic: Some of my work  (Read 1442 times)

Smokk Duranus

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Some of my work
« on: September 06, 2004, 08:22:28 am »



Well the first 1 is like a undead septer or something what ever u wanna call it and the second 1 is just a flail
plz tell me what u think

Trianas

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« Reply #1 on: September 06, 2004, 09:51:19 am »
nce work the flails ur best

Smokk Duranus

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« Reply #2 on: September 06, 2004, 10:20:35 am »
Yeah i agree but it took me alot more time to make the septer... maby too much effort :(
(edit: typo)
« Last Edit: September 06, 2004, 10:24:55 am by Smokk Duranus »

DepthBlade

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« Reply #3 on: September 06, 2004, 10:42:22 am »
They are both nice mind you but the first one needs more spikes or sharp edges on the chain spikes , to give it that extra bit of flare >.>

Trianas

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« Reply #4 on: September 06, 2004, 10:54:57 am »
mmmm yeah abit over worked or not enough

Smokk Duranus

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« Reply #5 on: September 06, 2004, 11:28:55 am »

Better or worse?

Moogie

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« Reply #6 on: September 06, 2004, 01:51:30 pm »
Looks really cool, but the polycount must be through the roof. :P

Icefalcon

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« Reply #7 on: September 06, 2004, 05:30:59 pm »
Yes, they do look pretty cool, but as Moogie said, the polycount is probably way too high for it to be used in PS.

Androgos

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« Reply #8 on: September 06, 2004, 05:43:09 pm »
Generaly you shoudn\'t use anything that is loose (like chains and ropes) that looks wrong as static objects.

Because we don\'t have ODE, so it will look VERY stiff

Smokk Duranus

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« Reply #9 on: September 06, 2004, 09:24:55 pm »
Thx for the replies and ill try to cut down on the chains. :)

josephoenix

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« Reply #10 on: September 06, 2004, 11:16:06 pm »
looks interesting, but the polycount must be more than the $ bill gates has and it looks a lot like just some scaled/squashed primitives... Plus what blueCommand said ;)

josePhoenix
Sir John Falstaff: "Let the skie raine Potatoes: let it thunder, to the tune of Greenesleeues"

Trianas

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« Reply #11 on: September 07, 2004, 08:03:33 am »
yeah i use the same program as him
i dont know how to find out the poly count (programs rhino 3d)

Smokk Duranus

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« Reply #12 on: September 07, 2004, 09:29:51 am »


Well.. a pot and a mug what more can i say...
the pot was acually alot harder than it looks.

Trianas

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« Reply #13 on: September 07, 2004, 10:01:43 am »
mmmm like they said before the polycount, but nice

RussianVodka

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« Reply #14 on: September 09, 2004, 12:18:14 am »
I love your Flails, i remember i made a flail like that once... it came out to be more than 30,000 pollies (not good when max polly count should be 200-300).

About the pot, i think it would look VERY good if you gave the mettal part some reflection, and placed it on a table of some sort.



Q: How many Planeshifters does it take to expalin a simple concept to a newb?
A: Six. Five to argue on who\'s explanation is right, and Moogie to lock the thread.