Well, it may \"suck\" for new players to the game if there were PKing in Planeshift.
I too, however would like some sort of organized PKing in the game. Perhaps you can only attack players a certain number of levels higher or lower than yours?
I like the wilderness idea very much actually, it adds fun player-battles to the game.
Originally posted by Dauntless
... Pk is fun i don\'t know where is the problem?
The problem is that when most players die in RPGs, they lose all their items, causing a thing called \"grief\". This \"grief\" usually causes players to lose interest and quit the game altogether.