I\'m not sure if I agree with Kuiper. But I\'m trying to say the things that I think could be in favour. I\'ll leave out the things that are against as Monketh already stated them quite well.

People do declare war on the real world very often but ps isn\'t that world. (Maybe if the UN had more influence and less coruption the real world wouldn\'t be the way it is today.) Anyway we should try to make ps however we want it to be.
Leaders can and should be elected.
The strongest guilds will probably be superpowers anyway. Actually this could limite the power of strong guilds, and help make all guilds equal.
Furthering the economical goals of all of PS is a very logical thing to do, while furthering the economical goals of individuals is corruption. Just because our world is extreamly corupted doesn\'t mean that ps has to be.

To keep the quorom under control the council should only deal with *important* problems.
Laws can be created to keep one guild from taking over, actually such an organization could keep strong guilds from squashing new weak ones.
If people don\'t obey they\'ll risk getting their guild kicked out of the council.
All active guilds should be considered equal, at least for following laws, voting and decision making.
A guild shouldn\'t have to follow any treaty if they don\'t agree to the individual treaty. The game could become *very* borring if everyone had to agree to treaties such as \"don\'t be mean/nice\".
The council could enforce that the guilds that agree to a treaty obey it.
The council should have very limited power except in emergences such as an invasion of NPCs. (that way guilds won\'t lose much of their independence.)
That\'s about all I can think of at the moment
