In some games like the one nobody ever names but is constantly refer to; its worse if you go out with no armour as you are heckled as well.....
Dramatisation (or is it?) : You leave your armour at the vault and journey to the mine, cries of \"you noob\" resound at your presence along the way. Arguements may arise and end with \"what would you know you noob look no armour\" (the fact your 70 levels above them would mean nothing), then other players come in an agree... \"yeah you Noobie\"... ARGGHH
Anyway I\'d prefer to see clothing indicate other things which no doubt it will. Someone in full armour is either going somewhere;passing through or a guard. Someone in work clothes is doing just that.. work, and others in finery are going to entertainment or a function.
Hopefully the community embraces the idea that armour alone does not imply wealth which in turn does not denote status. Afterall what crazy fool in their right mind smiths in full armour

). This will be seen once the flood gates are open and all sorts of players arrive I guess.
Now back to fashion, I like the idea of different cloth styles denoting origin and different materials and quality; especially if far in the far flung future an industry is born from it, trade, material production and clothes making.
Hopefully other things could result like an NPC\'s reaction to you appearence (compare dirty rags to finery and see a change in an NPC\'s reaction to you).