Originally posted by Mogura
As for Laanx, I have no doubt she exists somewhere in the caverns below Yliakum, but I don\'t really think PlaneShift is going to have a big storyline, as most MMORPG\'s really don\'t. If there is going to be plot driven events in the future... well, I\'d say they\'re WAY in the future from now.
Egads...The quoted paragraph struck me as rather discouraging coming from a moderator, no offense intended.
Should we not ask ourselves, \"How to make it different?\" rather than say \"I don\'t think this will happen, it has never been done before\"?
Have no central plot if you want PlaneShift to be \"just another MMORPG\" out there. But I think having one would distance it from the rest. Make it more unique. And I had always been under the impression that a storyline was going to be developed by the staff.
A big storyline, observed by the staff who keep pinching in their input every now and then, and players who can add to it with their unpredictable reactions can make the game world feel more alive. We as players may have that fuzzy feeling inside that says, \"Hey, something IS going on here!\"
And doubtlessly, it would attract many new players.
EDIT: But, let me make some points clear. It is not the absence of a plot what I find disappointing (Although, I would not be too happy with it), but moreso this sudden veil of uncertainty that clouded my vision as I tried to foresee what will be so unique about PlaneShift.
When a moderator, which I consider to be a part of the staff (Maybe some do not), basically implies that it will be just as any other MMORPG available to me right here and right now...it is daunting.
I may come across as a visionary. But PlaneShift has in my eyes the potential to twist the online gaming experience around a bit. And I know there were so many innovative ideas that would make the game stand out, become something truly new and different.
To see this attitude is not what I expected.
- Golbez