\"Thanks for taking the test. You are person number 277841 to take it.
Your type is: SEA. 11% of respondents so far fall into that type.
The numbers below represent percentage of how many times you selected a given suite when given the chance. Since there are 15 questions for each suite out of 30 total, the number will add up to 200%. 50% thus means average for each suite, and 100% is the maximum score.
Your answers were split as follows:
Socializer 73%
Explorer 60%
Achiever 46%
Killer 20%
People of type SEA play the following MUDs. Click on the name to see the MudConnectory entry, and on the profile to see detailed statistics from the database:
Star Wars MUSH (70% of 10 are SEA)
There (63% of 19 are SEA)
CrystalMUSH (62% of 8 are SEA)
Treyvan - 3e Dungeons and Dragons MUX (59% of 83 are SEA)
A Reflection of the Wheel (53% of 26 are SEA)
Following known mud.people most closely match your profile (number describes relative difference):
Derek Snider - Creator of SMAUG, implementor of Realms of Despair (2)
George Greer - Maintainer of CircleMUD (6)
Michael Elizabeth Chastain - Original MERC coder; now maintains gdb at Redhat (10)
Dave Kennerly - Game Designer for Dark Ages and Kindom of the Winds (10)
Henry McDaniel - Creator of the \"Encylopedia of MUDs\" project and HUB MUD codebase (10)\"
The most intresting results are those of type SK or KS where \"killer\" and \"socializer\" have close values. Talk about party people going crazyyy
