Well, in a lot of so-called MMORPGs, joining a clan requires you to be over certain level, and is usually all about leveling. Like, in the-game-tha...(ah screw it) most clans are all about being higher level than another clan. In a lot of games, there is an \"Uber\" weapon. I would like to see many styles of weapons in PS. Sort of like Diablo 2\'s weapon system, it\'s excellent. Rarely do you find the exact same weapon in D2, and that\'s one of the aspects I like about it. The problem with D2 though, is it\'s all about INFINITE FREAKING BAAL RUNS! It\'s ok to be high level, but I don\'t like killing [insert boss here] 1000000 times just to level.
There is nothing wrong with leveling, but I hope the devs can control it somehow.
Moogie, I know there are social gathering places and stuff. I want small towns. A little town with a small smithy, maybe a lake for fishing, and a gate that needs protecting. Sure there will be trips to the \"Big City\", but maybe have little country villages, where the players can establish cottages, and make stores. I know it would be hard to have player stores and house, especially on a free game, but Ultima Online did it, why can\'t PS?
It would be great to just take the best features from every other MMORPG, and make them better. I know it\'s a free game, and later when I get better at, well, programming or graphics design, I can help.
Whoa, I typed a lot...