I find it an utopia to think of a selection process without the dissatisfaction of many of those that were left out. Fortunately enough, it seems that the community of PlaneShift has, in its majority, been significantly mature about the closed testing of the new release.
Realise, for all of those that \"BWM\" about not being picked, that it is ultimately the developer team\'s choice. It is their divine right, for having created the idea of the game and given it tangible shape.
Not to mention their admirable efforts as voluntary and unpaid developers.
There is no room for complaining, because they can do with their creation as they deem appropriate. They can limit who tests and who does not, as they can limit if willing to do so the number of players in the game once it is released. And even then, we cannot complain. We will always play by their rules (and rightfuly so) and if you do not agree with them, then I am afraid there is not much else to do.
It is more than enough that they go out of their way to allow the players to participate in EVERY stage of the process of development. Be it via forum, testing, or IRC. They could as well limit their public relations to the website and continue their work behind closed doors and at a comfortable pace, without allowing us to intrude.
Nonetheless, it is amusing - and commendable - to see how many people jump in the defense of the staff whenever someone is unreasonably demanding and selfish in regards to these matters.
Patience, as it has been said, is a godly virtue.
- Golbez