This bubble idea sounds interesting (no loading points at all certainly does have some appeal!), but they\'d need to be fairly large. They could, however, be identical to the limit of vision (where the rendering is being cut off to reduce load). Of course, this might add problems with extreme-range attacks (if the object you attack is out of the bubble, you can\'t attack it, and also, if their bubble is larger than yours, they could still attack you, so it might be a good idea to not have this selectable (but it\'d need to be done serverside in this case, to avoid modding. Attacks can easily be checked for by this, and I believe that vision can also be, but I\'m not sure)). So maybe they\'d be identical to the maximum limit of vision that can be selected?