Author Topic: I am thinking about making a guild  (Read 1943 times)

Mithrendil

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I am thinking about making a guild
« on: October 05, 2004, 08:26:48 pm »
Hello all together

I am Mithrendil and am thinking of making a clan
I made the ranks and are making a home page and a forum.
Ranks:

Stage  Ranks
     
Worker--->Worker Chief--->Building Designer & Merchant

Diplomat--->Wizard--->White Wizard

Warrior--->Warrior Chief--->Master Chief


So?
And what do i do next?

Tnx for your cooperation and help.
Please forgive me for my bad writing, i\'m not english.

« Last Edit: October 05, 2004, 09:22:31 pm by Mithrendil »

hitancrias

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« Reply #1 on: October 05, 2004, 09:06:40 pm »
Hmm  this belongs on the guild forums, but i suggest you to start with a guildname.

You also need a website on which you state your goals and tell your history.

Good luck with it, but don\'t underestimate the efford needed to make a good working guild. Joining one is much easier. :)
Hitancrias. Herbalist. Explorer.

Mithrendil

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« Reply #2 on: October 05, 2004, 09:11:15 pm »
I thank you for your will to help, and
my Site is in work ti shall be made by tomorrow and my forum also,
The guild name is the
White Hand

Elegrand

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« Reply #3 on: October 05, 2004, 10:37:40 pm »
No offence, but that sounds *AWEFULLY* LOTR-ish.
And also, you should have a general goal planned out, and alignment.
Captain Elegrand Orden Mornak at your service!

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Waylander

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« Reply #4 on: October 05, 2004, 10:57:19 pm »
The white hand also sounds like the red hand....irelandness.  :P

Either way, don\'t do drugs and keep us up to date on how the guild goes.
<Jeraphon>oh khado
<Jeraphon>you so khrazy

Xil|sleeps: I love cadoras

Waylander, A.K.A: Cadoras, Khado, Nurahk, Armeen, Nostra ... God.

Phinehas

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« Reply #5 on: October 05, 2004, 11:02:45 pm »
I SERIOUSLY suggest looking into some other guilds before starting your own. Especially one so obviously based on LOTR. Trust me, I was a guild leader. My guild lasted 6 months, and I\'m guessing I had more going for me than you have for you.

druke

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« Reply #6 on: October 06, 2004, 05:07:53 am »
this really does belong in the guild forum, however to the point.

You\'re guild really serves no purpose..ps is a bit different from other current mmorpg guilds, where as we actualyl serve purposes both economicly and politicly. You could come with an unused guild idea, like: A theives guild, an adventurer\'s guild, or something to tht nature. start from that idea, and draw outward. However i do advise you to be around, more than just at least 5 days (says you registered in october, and its october 5\'th) and that is a big sign of a \"guild that never made it\"


my how times have changed.....

Mithrendil

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« Reply #7 on: October 06, 2004, 05:22:56 pm »
i\'v been present for the last 8 months but when i wanted to register my comp froze, and now i have a new one,OK.
But i was present on other forums.

Hmm... that name was i know bad i just wrote the first thing that came to my mind so i change my guild name to :
SwordCoast Guild or somthing like that what do you say, or builders guild, cose my guild is a guild that would make buildings for othe but still have a some warriors.



P.S
Move this thread to the Guild Forum

Moogie

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« Reply #8 on: October 06, 2004, 05:44:55 pm »
SwordCoast Guild? Think of something original, and something that has meaning. Builder\'s Guild is better, but it sounds boring and uninventive. You won\'t get very far if you\'re thinking of ideas on-the-fly; writing down \"the first thing that came to mind\" just doesn\'t cut it here, I\'m afraid.

You also need to be aware of the guild\'s history. Were you the founder of this group? How did it start? What are it\'s ideals, why do people want to join you?

And why would a builders guild need warriors? The world of PlaneShift is not utterly hostile, especially to groups of craftsmen, as they are a valuable source of labour for others. People would be hiring you for your skills, not attacking you... and if you were attacked for some reason, you would simply hire the services of the Mercenary Guild, or some other such organisation who are willing to protect the weak.

Anyways, just a few things to think about. It\'s more complicated even than this, but that\'s all I\'m going to type for now. Good luck. ;)

*moves thread to Guilds forum*

Sangwa

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« Reply #9 on: October 06, 2004, 10:19:32 pm »
Give him a break :P. Though Sword Coast really brings some memories of Neverwinter Nights ^^.
I agree with Druke you should go for an Adventurers Guild, since there already is a Thieves Guild (Sword of Silence in case you\'re wondering).
So, good luck in raising up a guild. I hope you have what it takes.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Xolon

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« Reply #10 on: October 06, 2004, 10:33:12 pm »
why should he need to create a adventures guild? A builders guild isn\'t a bad idea. You just need to work it out very well.

I also would suggest to do some research before posting guildinformation here on the forum. People tend to reply very negative against not fully worked out ideas ;)

And don\'t worry too much about a catchy name. When your busy with your guilds background story, a nice name will probably popup in no time into your head.

Levski

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« Reply #11 on: October 07, 2004, 12:14:25 am »
Builders guild equals = Bloodclaw Inc.

They have many members and are well founded, you\'d have trouble gaining a foothold...  But that makes it more fun.
Ingame name:  Nuv Cerdyn  ~   Member of: The Blitzers Guild

Waylander

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« Reply #12 on: October 07, 2004, 12:42:12 am »
Yes make a builders guild, take the monopoly away from Bloodclaw...

...not that I have anything against bloodclaw.

And have fun writing the guild history...and character bio, and guild goals and so on and so forth.  Guildleading isn\'t that easy
<Jeraphon>oh khado
<Jeraphon>you so khrazy

Xil|sleeps: I love cadoras

Waylander, A.K.A: Cadoras, Khado, Nurahk, Armeen, Nostra ... God.

Icefalcon

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« Reply #13 on: October 07, 2004, 01:26:57 am »
Quote
Originally posted by Mithrendil
I am thinking about making a guild.

So?
And what do i do next?

My advice... Don\'t
Nothing personal, but these \"I want to make a guild today\" ideas never last. Join an existing guild, its much easier and you will most likely be better off.

Slobow

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« Reply #14 on: October 07, 2004, 08:16:57 pm »
Hey hey,
don\'t listen to icefalcon and armmen they just aren\'t...smart...no...hmm...bright yes that\'s the word bright, just make a guild have fun and kick some ass.
And that all about---we have lots of members...and...it would be a misstake to open war to my guild...and bla bla bla, you know this game isn\'t eaven made full it isn\'t eaven made mostly, every day did the mercerneries in the Mercenary guild say--just a week to Plain Shift... i think all guild makers should wait that the game is out, i\'v played many omrpgs and the true satisfaction is when you meet someone in the game, in the tavern or on the market and you ask him after a chat if he joins your guild, not like this posting and posting and more posting, this just isn\'t it you know.
As said you all should wait to eaven make guilds and open wars and saying that it was a big misstake to open war to your or someones guild.
Ok i admit it i was stupid to eaven try to make my own guild at this time, and eaven stupider to insult some guilds and wanted to fight them.

But now my rage is gone, and eaven if i shall make my own guild i\'l make it in the game when its out fully and then open war when i shall truly have a reson.
I\'m not really like i was that time and almost all the the time, just keep bloodluth away from me, and i shall be ok.