Yes, 1730 verts is way to many for a bow (btw, it would also be nice to have the poly (triangle) count). A complicated bow should have 500, and probably less. If you have seen my pterosaur thread, my entire pterosaur has 490 vertices, and 1040 polys. That is a bit of an odd situation, because usually the vert/poly count is pretty similar. I would recommend getting this down to at most 250-300 polys. How can you do this? Take all the round pieces, and give them 6-8 sides (8 sides for the bigger ones). The string you should use 3 sides on. Right now, they look perfectly round which means lots of polys. Also, on the spikes, I would say to reduce the count to 4-8 bigger spikes per end, rather than the 10-20 it looks like you have now. You could even just make it flat on the end (no spikes at all) and then use a texture with a transparency and you can add all those little spikes back in. Keep up the good work, it really does look great for your first piece!
:emerald:
edit: it\'s 1730 verts, I had 1300. Kid can\'t even read!