Author Topic: fails on getting actor list  (Read 412 times)

Lavana

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fails on getting actor list
« on: October 09, 2004, 02:40:40 pm »
Well I\'ve tried to load ps about 10 times and each time I get the same error (just with a different entity name).

cel.persist.classic: Adding PC \'pccharacterdata\' to Entity \'Tigereco\'
cel.persist.classic: Adding PC \'pcproximitylist\' to Entity \'Tigereco\'
HandleMessage: Received entity Tigereco:98 and Refcount is 1.

HandleMessage: Received actor entity Tigereco before actor list! Ignored.

CheckLinkDead: Sending heartbeat message 1 to server....

CheckLinkDead: Sending heartbeat message 1 to server....

CheckLinkDead: Sending heartbeat message 1 to server....

CheckLinkDead: Sending heartbeat message 1 to server....

CheckLinkDead: Sending heartbeat message 1 to server....

CheckLinkDead: Sending heartbeat message 1 to server....

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ Currently using 0.00Kbps upstream, 0.00kbps downstream...
+ Packages out 10 , in 10...
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CheckLinkDead: Sending heartbeat message 1 to server....

CheckLinkDead: Sending heartbeat message 1 to server....

And then it just goes on like that until I kill the programm.  (Maybe this problem has something to do with the fact that my comp was almost deffinitly hacked into yesterday... sigh I\'m starting to get really tired of this sort of thing)

The end doesn\'t justify the means :)




Just?clair

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« Reply #1 on: October 09, 2004, 03:13:51 pm »
The server has problem for now... (fake crystal and players)

Lavana

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« Reply #2 on: October 09, 2004, 03:47:37 pm »
Then it\'s probably just a server problem, but it still is annoying, so I guess there is nothing I can do about it?
The end doesn\'t justify the means :)