Remember in Star Wars Epidsode 1 when Qui-Gon went to Watto to buy the hyperdrive parts of the Queens ship he\'s all like,\"I\'ll pay you 20,000 Republic Dyktaries.\" Then Watto was all like,\"Ehh? Republic Credits? Republic Credits are no good out here, I need something more real...\"
I think Planeshift should be like that also. In some parts where there\'s a lot of mercenaries, freelancers, thieves, spies, outcasts...yadda yadda; Yliakum Credits aren\'t \"real\" enough for them, therefore they only accept unofficial currencies that hold more power in that region, which I might add, adds variety to the economy.
For example: I go to a shop somewhere far where Yliakum government has little or no control, then I go to a shop to buy a pair of steel fighting claws. The shopkeeper is selling the claws for 13,000 Forsaith Shylins and I have 15,000 Tria; the shopkeeper would say something like,\"Sorry no can do, government minted money doesn\'t work out here kid.\" Even though I have more money in Tria than Forsaith Pieces, Forsaith pieces are dominant in that region therefore making tria worthless. Then to get money in Forsaith pieces you have to sell your weapons in regions that use Forsaith pieces than get money in Forsaith pieces that way.
Vice Versa: If I go to Hydlaa and they\'re selling claws for 10,000 Tria and I have 11,000 Forsaith Shylins the shopkeeper would say,\"Sorry Kid, only government money works here.\"
I think it\'s a good idea...