Originally posted by gregers
I\'ll prepare a more RPGish scenario that will explain the idea and you\'ll see it can expand the game without loosing fun from hack\'n slash.
You do that, but please bear in mind that this game isn\'t about staying alive, it\'s about adventuring. Therefore, while what you propose might be a valid concept for The Sims, because this program AFAIK is about daily life and things like that, it IMO isn\'t good for PS, since living isn\'t an important factor of RPG, at least not for me. Don\'t get this wrong, I like to occasionally RP some everyday situations, but only when I feel like it, and this doesn\'t happen very often. If it were required to keep playing, it\'d take up so much time that the game wouldn\'t be worth it.
Just imagine what would have happened if you, when playing Elite (this space simulation game) you\'d have had to do toilet breaks, or eat or sleep...
Anyway, gene exchanging sounds much like what these one-cell beings do. They don\'t age (therefore, aging isn\'t even a prerequisite), but to change their properties and to create diversity, they meet in pairs of two and combine, thereby mixing their chromosomes. Then they separate again, each taking one set of chromosomes with them, which are one random half of the input set.
This option is, however, only available to one-cell beings since multicell-beings can\'t merge in this way, if only because the numbers of cells differ, and also because you can\'t get to the inner cells.
The only way I could think of is that they\'d have a set of \"mixing cells\" that are loosely connected and that melt, then mix and get moved into the bodies of both afterwards. Then these would start a copying process, sending out cells with the mixed genes through the body, which then will compare their material to the one of any cell they encounter, and if it differs, copy thir own stuff into the body cell, thereby gradually mutating all existing cells.
This process, however, is insecure because every single flaw in one such cell will propagate to the entire body. One might require several of them, with equal copies of genes to change every body cell to have some redundancy, but still this process will take very long and there may be problems not accounted for by this simple scheme.
However, Krans will have a problem with this anyway, for they aren\'t even life in the regular way.
Originally posted by gregers
Acting childish? Hmm we\'re all children - we don\'t want to grow up - would we play RPG games then?
No, there is a big difference betwenn \"acting childish\" and \"staying a child\". The first one means that you\'re unable to solve conflicts in a responsible way, and also are just generally immature, while the latter means that you haven\'t gotten bitter and overly serious but still enjoy playing, despite knowing it\'s \"useless waste of time\". The first one is bad, the second is good.