Author Topic: Chemcial/potion bombs for alchemists  (Read 1268 times)

snow_RAveN

  • Hydlaa Notable
  • *
  • Posts: 736
    • View Profile
Chemcial/potion bombs for alchemists
« on: October 24, 2004, 01:30:49 pm »
kind makes sense (to me), if alchemists could use potions as weapons. imagine Lobing a vial of acid or motovl cocktail (with natural herbal ingrediants(tm)) over the wall and watch stuff burn,disolve or turn to stone/dust.

It would draw some attention to a high risk low paying job and it would make glass blowing, a skill no one cares a about a bit more intresting.

and arguemented with the ablity to make healing pots and strength pots or party drugs, Ever party would want an alchemist if they cant find a cleric 1st

and if you put a ski mask on you\'ve become an instant CS terroist bomb expert. :D  (j/k)

you could even have the pots blow up in your face while mixing them
*
a trio of alchemists shareing a large spoon and their stiring a couldren with green liquid inside
alchemist 1 \" this is such boreing how much longer must me toil over this ? my arms are killing me \"
alchemist 2 \" lets sing a song, how bout the one form mac beth, ya know the couldren boil and potion bubble\"
alchemist 3 \" isnt that potion boil and couldren bubble ?\"
alchemist 2 \" no its couldren boil and potion bubble, me mum read it to me\"
alchemist 3 \" i thought you said you were an orphan ?\"
alchemist 2 \" you calling me a liar ?\"
alchemist 3 \" if the shoe fits\"
alchemist 2 \" thats it you, iam gonna fong you ! \"
(alchemist 2 and 3 start sissy fighting )
alchemist 1 \" err... guys.. guys ? what did you say about the potion turning red ?\"
alchemist 2 and 3 \" HolyShit ! RUN !\"
*

*mushroom cloud*

oh and give them much needed sprinting skill to


( dont know if this has been said , checked the wish list but cant find any thing on this kinda alchemy
Quote
Originally posted by DepthBlade
I am not as good as you with posting totally random pointless things that neither are relative or make any sense.

Altharion

  • Hydlaa Citizen
  • *
  • Posts: 450
    • View Profile
(No subject)
« Reply #1 on: October 24, 2004, 02:43:37 pm »
It would be fun to have it a bit more similar like it is, in Full Metal Alchemist.

snow_RAveN

  • Hydlaa Notable
  • *
  • Posts: 736
    • View Profile
(No subject)
« Reply #2 on: October 24, 2004, 03:03:34 pm »
Quote

It would be fun to have it a bit more similar like it is, in Full Metal Alchemist.


that would be so cool it would be cheese (unbalanced and expioltable) and we would see a huge shortage of lead with the ammount of people becoming alchemists.
Quote
Originally posted by DepthBlade
I am not as good as you with posting totally random pointless things that neither are relative or make any sense.

Adeli

  • Hydlaa Notable
  • *
  • Posts: 709
    • View Profile
(No subject)
« Reply #3 on: October 24, 2004, 03:18:57 pm »
That would be cool if you could make potion bombs. I like the idea.
I haven\'t seen FMA I hear good reviews though...

The lead mention... that would be cool if you could perfect the Midas formula in PS... How rich you could get turning lead to gold... only problem is people would harvest lead.

I like Red Jelly Beans!

Altharion

  • Hydlaa Citizen
  • *
  • Posts: 450
    • View Profile
(No subject)
« Reply #4 on: October 24, 2004, 03:31:39 pm »
i didnt mean it as extreme as FMA but something more like it rather then the old boring alchemist job.

cirdan telemnar

  • Hydlaa Resident
  • *
  • Posts: 69
    • View Profile
(No subject)
« Reply #5 on: October 24, 2004, 03:33:24 pm »
That idea is good but wouldnt it be afully expensive?
Ingredients,Vials,Time... that would take alot of cash -.-

Altharion

  • Hydlaa Citizen
  • *
  • Posts: 450
    • View Profile
(No subject)
« Reply #6 on: October 24, 2004, 05:06:17 pm »
yes, there cant only be awards of being an alchemist.
actually the job should require patience and alot oof dedication and money if possible.

there are of course ingridients you can find in the wild yourself, which would make the job even more fun.
« Last Edit: October 24, 2004, 05:07:08 pm by Altharion »

snow_RAveN

  • Hydlaa Notable
  • *
  • Posts: 736
    • View Profile
(No subject)
« Reply #7 on: October 24, 2004, 07:21:44 pm »
instead of tideous single vail mixing you could mass produce pots in big big vats for the more common ones (less potent) and store them in vials or flasks like a factory.
this could be also used for beer makeing.

And to balance the high cost of productuion a weapon potion you could make it do more dammage ( fixed)

the uses for pots are many for example
Smoke potions for thevies or assassins to kill/steal and get away safetly . Skin color changeing pots for partys or camoflage ( invisablity) and who can forget the health potions and mana pots ?

and because its harder to make the pots this would discourage most and leave us with the more dedicated alchemists, that way the market wont be flooded with pots.
« Last Edit: October 24, 2004, 07:23:20 pm by snow_RAveN »
Quote
Originally posted by DepthBlade
I am not as good as you with posting totally random pointless things that neither are relative or make any sense.

Altharion

  • Hydlaa Citizen
  • *
  • Posts: 450
    • View Profile
(No subject)
« Reply #8 on: October 24, 2004, 07:48:13 pm »
i dont think Alchemists should have anything to do with beer making, they should be considered as scientist not factory working farmers.

Alchemist also create other substances then liquid so potion making should be just one of a fully certified Alchemist would do.



OOT

for those who havent seen FMA when it was subbed (you cant watch it fansubbed since it\'s liscensed) the American dubbed version will come in November 2004.

Olig

  • Hydlaa Citizen
  • *
  • Posts: 252
    • View Profile
(No subject)
« Reply #9 on: October 25, 2004, 04:45:18 am »
Isn\'t making bombs and explosions part of what an alchemist  specializes in anyways? Its very easy to create destructive liquids and substances with just the knowledge of a high school Chemistry book.

However, I think that the chemicals required for an explosive reaction should be rare and extremely difficult to process, even dangerous.
Beware that I am distorted in my wording if you do not understand me at all.



Adeli

  • Hydlaa Notable
  • *
  • Posts: 709
    • View Profile
(No subject)
« Reply #10 on: October 25, 2004, 09:41:03 am »
Yes there should be high risks involved, like in real life.
Though it shouldn\'t be difficult to learn, also like in real life.

I like Red Jelly Beans!

snow_RAveN

  • Hydlaa Notable
  • *
  • Posts: 736
    • View Profile
(No subject)
« Reply #11 on: October 25, 2004, 12:28:35 pm »
i agree with oilg but, i belive that only the super ub3r pots would be rare and that all pots would have a higher dammage output than normal weapons as they are single use only.

Each item on a alchemy chart would have a fixed effect like adding that laughing weed with some monkey would give you the effects of both parent ingredients of give you a new reaction (good or bad) or even a party drug. :D

Acid/poision potions would be the more common ones as you can get hold of them preety easy when you think of it (think phantasy), their basic ingredients would inculde some weed or snake/spider venom, while exploding pots would be most likely made out of a Fire Chicken\'s gizzards + Doom Hippo dropings. And if you cant get the ingredients yourself hire mercs ! to get it for you.



ot
i had problems remembering the tests for anions and cations. I do however remember, what happens when you add any of the group 1 metals to water and a bit of the polymers part and how the potent ingredient of wine is made, And thats about where the line ends on the subject.
Quote
Originally posted by DepthBlade
I am not as good as you with posting totally random pointless things that neither are relative or make any sense.

Adeli

  • Hydlaa Notable
  • *
  • Posts: 709
    • View Profile
(No subject)
« Reply #12 on: October 26, 2004, 12:09:49 pm »
I dropped chemistry in my final year so I could have a free period...

I learned many cool things though....
Could a PS alchemist find a massive chunk of Potassium and throw it into the lake? That would be so cool...
Heh, sorry... ahh the memories.
Would would an alchemist get enough heat to react to Magnesium? Modern scientists use a bunsen burner for ages, or a blowtorch. Flashbangs anyone?

I like Red Jelly Beans!

Kiva

  • Veteran
  • *
  • Posts: 1366
    • View Profile
(No subject)
« Reply #13 on: October 27, 2004, 12:49:08 am »
Quote
Originally posted by Adeli
Would would an alchemist get enough heat to react to Magnesium? Modern scientists use a bunsen burner for ages, or a blowtorch. Flashbangs anyone?


We have magnesium strips that can be ignited with a match. No need for blowtorches there, of course unless you want some superhuman effect of blinding everyone within 100 meters... Umm... Talk about unfair advantage. :)

Anyway, as for alchemists. They were inventors and scientists. Most of what they used back then was all wrong and doesn\'t make any sense if you look at it today, and it\'ll be just like this in PS. Full of holes and incomplete things, which people will have to find their own way of perfecting. You also need to remember that back then, you didn\'t have big factories producing all the gasses and liquids needed to create bombs and other crazy things, and the chances of the human periodical system being very useful in PS is almost none. The world simply works diffrently. :)

However, an alchemist\'s main purpose isn\'t to create healing potions or make bombs. It\'s to be hired by rich people and try to figure a way to make useless materials into very valuable materials (iron to gold, etc.). If you\'re interested in the curing parts of alchemy, you should lean more towards a healer or a pharmacist.

Oh yes, and glass is very expensive. It\'s not something you go and buy simply to put bombfluids into it, and throw it at someone. That\'s like going to your window and throwing a $1000 out, every time you use a bomb in the game. Besides, putting fluids into iron containers which splinters and spits bits and pieces everywhere when it goes boom, now that\'s useful. Frag grenade, anyone? :)


Anyway, alchemy is risky business and to be honest, you most likely wouldn\'t be able to sell your bombs because it would either be so unstable that they would blow up in your backpack while going out to meet the monsters, or it wouldn\'t work at all. Alchemy isn\'t for supplying the market with weapons of mass destruction, it\'s for people who\'re curious as to researching things and finding new ways of making weapons, new metals, special ways of putting magic into metals (yes, alchemists will be able to do that) and so on. :)
\"Somewhere over the rainbow...\"

Olig

  • Hydlaa Citizen
  • *
  • Posts: 252
    • View Profile
(No subject)
« Reply #14 on: October 27, 2004, 02:06:34 am »
Quote
Originally posted by Gronomist
special ways of putting magic into metals (yes, alchemists will be able to do that) .


Ah ha! I knew it! *dances an irish gig*

I am also glad to hear that alchemists can make new metals, or alloys,  instead of just finding anything they want in the ground like most rpgs. Maybe there will be a cesium counterpart in ps? :)
Beware that I am distorted in my wording if you do not understand me at all.