Author Topic: jewelers and gemstones  (Read 1767 times)

Kuiper7986

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jewelers and gemstones
« on: October 30, 2004, 05:08:45 am »
Since Yliakum is underground we can assume that there will be a large variety of minerals and precious stones...so anyways here\'s my list of stones that should be mined so it can be made into jewelry by jewelers.

My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Samoth

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« Reply #1 on: October 30, 2004, 08:07:09 am »
It?s a beautiful collection, Kuiper.

Certainly the value of the gem should be enhanced by cutting.  A bad cut could result in substantially reducing the value of the jewel.  So if you are not skilled in gem cutting you might want to wait before taking a jewelers chisel to that 20 caret beauty you found last week.

Also these gems should be able to be set in rings that would offer enhancements to the wearer of the ring.  Say for example, diamond for protection, ruby for additional fire magic damage, etc.  These enhancements have to be more then just putting jewel to metal. These enhancements should require some sort of investment from the player.

Maybe permanent skill points can be taken from players when these items are created.  The players mark will always be on the ring, so if they create enough items they will be famous.  This fame will help the player in the long run more then the skill levels will.  

This might be a way to help balance the situation of power levelers.  Because seriously, not having levels does not mean this sort problem will not exist.  Some players will max out on skills relatively quickly.  Giving the player another way of spending these skills will go far to keeping some sort of game balance in tact.

cirdan telemnar

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« Reply #2 on: October 30, 2004, 09:20:50 am »
I like the idea but personally i think there should be alot of different gems and stuff some fakes to :).

edit: Halleluja! i got my internet back after 5 days... i was about to go mad.
« Last Edit: October 30, 2004, 09:21:29 am by cirdan telemnar »

Kiva

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« Reply #3 on: October 30, 2004, 11:19:12 am »
Quote
Originally posted by Samoth
Also these gems should be able to be set in rings that would offer enhancements to the wearer of the ring.  Say for example, diamond for protection, ruby for additional fire magic damage, etc.  These enhancements have to be more then just putting jewel to metal. These enhancements should require some sort of investment from the player.

This might be a way to help balance the situation of power levelers.  Because seriously, not having levels does not mean this sort problem will not exist.  Some players will max out on skills relatively quickly.  Giving the player another way of spending these skills will go far to keeping some sort of game balance in tact.


Well, first of all, I\'d like to add that a Jeweller doesn\'t necessarily know about magic, nor does he know about enchantments of items. Which results in that he might not know how to enchant an item, as enchanting item is magic, not jewelling. Or to put it in a more simple and easily understandable way. If all jeweller items are enchanted automatically, they will be useless, cheap and not worth making, thus making the market flooded with cheap, worthless items. Exactly what noone wants in this game.

As for the other thing you wrote, well... Who says there is a \"max skill\"? You shouldn\'t jump to conclusions based on what happens in other games. This isn\'t other games at all, and you\'ll realise that once things start getting uncovered.


And Kuiper... You\'re kinda forgetting that Yliakum has nothing to do with earth, so the things found on earth most likely has no resemblance to things found in Yliakum. Just a reminder. :)
\"Somewhere over the rainbow...\"

Kuiper7986

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« Reply #4 on: October 30, 2004, 06:11:06 pm »
ya I realize that Grono. I just thought that it\'d be easier we used gemstones we know about...

But that doesn\'t mean we can\'t make up our own gemstones, those were just some that I thought would be nice to have in Yliakum.

EDIT: LOL or we can merely change the names of the gemstones, yeah good times...
« Last Edit: October 30, 2004, 06:13:55 pm by Kuiper7986 »
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

smoak

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« Reply #5 on: October 30, 2004, 06:39:51 pm »
i like the idea of enchanting the jewels but dont see why one enchanment should be limited to one stone. people could use  a defense spell on many stones, no need to limit it to say just emeralds/made up stone name here
Madness is merely an extension of sanity.

Icefalcon

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« Reply #6 on: October 30, 2004, 07:18:07 pm »
We do need a wide variety of gemstones, weather we steal them from Earth, or make new ones. I hate it in runescape, you only have four gems.

Kuiper7986

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« Reply #7 on: October 30, 2004, 09:21:53 pm »
that\'s how I feel exactly IceFalcon real-world or not there needs to be a lot or at least a hella lot more than four...actually 7 if your a member but still that\'s a bit too little...
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Olig

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« Reply #8 on: October 30, 2004, 10:46:08 pm »
Lets just have gems do what they do in the real world: modify charisma.

Unless you happen to find enough diamond to make a sword out of it, all jewels do is make things appear more attractive and increase value.
Beware that I am distorted in my wording if you do not understand me at all.



Kuiper7986

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« Reply #9 on: October 31, 2004, 12:39:38 am »
well it wouldn\'t hurt if they gave you specific stats or special abilities. Like a ring that can let you see at night.
The real idea of this post is to say that lots of gemstones is good...
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Kiva

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« Reply #10 on: October 31, 2004, 01:02:26 am »
Quote
Originally posted by Olig
Lets just have gems do what they do in the real world: modify charisma.

Unless you happen to find enough diamond to make a sword out of it, all jewels do is make things appear more attractive and increase value.


Charisma... Well, maybe if the gemstone is like really big and sparkly so everyone notices it, otherwise it doesn\'t really matter if you have a 1 1/2 karat diamond in a ring. It\'s not really easy to notice that. :)

As for the diamond weapons... Well, most likely not. It wont be easy to find a big enough diamond to cut a whole sword out of it, and it wont be possible to cut it properly so it keeps the diamond\'s durability. Then if you start smelting them together, you\'ll mess it up badly because then it wont really look like diamond anymore, and we wouldn\'t want that. But sure, if you want a weapon that you can really show off, then fine with me. :)
\"Somewhere over the rainbow...\"

smoak

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« Reply #11 on: October 31, 2004, 01:29:54 am »
olig: they do that in the real world because its not really possible to enchant them here now is it

i wonder if you could make an alloy out of diamond and some metal, that might make a good sword, sparkly and shiny standing out witha clear blade? doubtful, but a good sword
Madness is merely an extension of sanity.

Samoth

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« Reply #12 on: October 31, 2004, 04:06:41 am »
Quote
Well, first of all, I\'d like to add that a Jeweller doesn\'t necessarily know about magic, nor does he know about enchantments of items. Which results in that he might not know how to enchant an item, as enchanting item is magic, not jewelling. Or to put it in a more simple and easily understandable way. If all jeweller items are enchanted automatically, they will be useless, cheap and not worth making, thus making the market flooded with cheap, worthless items. Exactly what noone wants in this game.

I agree a jeweler doesn?t necessarily know about magic - that would make him a magician. :)  What I was suggesting was that some jewels have inherent powers that enhance your attributes.  You could carry the gem around in your pocket and get the same bonuses.  A ring is just a more convenient and maybe pretentious way of displaying your wealth.  And yes, no one wants the world flooded with items worthless or otherwise.  But you?re assuming that these gems will be common.  I imagine that the devs can make jewels very rare if we wish.  Not like the crystal factories that exist in the current game, rather say a rate of like one gem per week or month.  That way every player has a rare chance of finding a potentially powerful item.

Quote
As for the other thing you wrote, well... Who says there is a \"max skill\"? You shouldn\'t jump to conclusions based on what happens in other games. This isn\'t other games at all, and you\'ll realise that once things start getting uncovered.  

I do hope there is no max skill, I meant that at some point there will be some sort of diminished returns on skills.  You can?t keep making swords twice as good as someone with half your skills, at some point I think it gets silly.  But at least we do agree on one thing - that this isn?t like any other game!

I agree with cirdan, lots and lots of gems would be cool.  Since this is a crystal world there should be many more types then there are on Earth.  Maybe some gems have detrimental effects, while most may have no effects or only effect charisma.  

A general description including color, opaqueness, hardness, etc. as well as the effects can be used to define the various types.  Include some history and we can create some decent gems for use in game.  Please post your suggestions!

Kuiper7986

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« Reply #13 on: October 31, 2004, 04:34:07 am »
I also believe that jewelers should be able to identify gemstone quality and purity if such things exist.

Hey Grono since your occupation is a jeweler, what\'s your take on the jeweler occupation in general?
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Kiva

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« Reply #14 on: October 31, 2004, 01:15:50 pm »
Quote
Originally posted by Kuiper7986
Hey Grono since your occupation is a jeweler, what\'s your take on the jeweler occupation in general?


Style before purpose. :)

Or.. well, let me explain. Jewelry isn\'t supposed to give you uber bonuses, it is supposed to make you look good, and show that you have a lot of money to waste. Magically enchanted jewelry isn\'t for the general population. Those kinds of items are supposed to be -very- rare, and not something you can just go to a market place and shout \"Buying ring of dmg +68 OKTHX\" and you\'ll get it eventually. A magically enchanted ring isn\'t something that is to be traded for money, and only the very best of the mages (like the best of each way) should have the ability to enchant items. Or to make it even more fair, then I believe special jewelry is to be the reward for doing a one-time quest or something like that.

Now, if jewelry is to inheirit some kind of magical ability, it should be limited to a very, very small amount of magic resistance.
\"Somewhere over the rainbow...\"