Author Topic: What areas are you going to be at the most  (Read 3778 times)

AendarCallenlasse

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« Reply #15 on: November 02, 2004, 03:29:07 am »
Most likely I will be away from \'crowded\' areas.  Preferably a forest adjacent to a large lake.

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Syzerian

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« Reply #16 on: November 02, 2004, 04:03:33 am »
Either in the coldest place or where most of my vampire buddies hang out.
*Imagines city in the middle of a frozen forest controlled by vampires*
*drools*
:)

Myrtl

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« Reply #17 on: November 02, 2004, 04:11:49 am »
Frozen forest.... cities...vampires? Doesnt fit thogether, unless... ice vampires!
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Efflixi Aduro

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« Reply #18 on: November 02, 2004, 04:57:32 am »
Well In the beginings of CB I will be traveling often trying to get familer with the land.  I will also be in citys trying to find good areas for trade ect. So I wil generally be seen everywhere.  Later on when I get used to evrything I will begin to go  to far lands and I will avoid citys as much as I can.  If items are needed I will pay a trusted person to fetch my goods for me.  I will often be found in dark areas due to my skin (lemur).  I will only be seen by those that I feel need to se me or when I am on a battlefeild.  So I wil generally just be a hard to find person. Perhaps even a thought to be dead person...
« Last Edit: November 02, 2004, 04:58:48 am by Efflixi Aduro »
Lol Internet

Olig

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« Reply #19 on: November 02, 2004, 04:58:20 am »
Away from the cities. :D
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faldrok

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« Reply #20 on: November 03, 2004, 02:31:36 am »
Quote
Originally posted by Efflixi Aduro
So I wil generally just be a hard to find person. Perhaps even a thought to be dead person...


Now that\'s a refreshing thought, no? :P

I will probably be right in the middle of town being heard over everyone else, or back in a dark spot studying my magic or whatnot. I have a split personality, so it depends who \"I am\" at the time... :P

Zeraph

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« Reply #21 on: November 03, 2004, 02:46:49 am »
I will be perched on top the Highest place looking down upon whatever is below. then mount my Flying beast & take off on wings....

* You  NDA!!! * :D

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Desnonroth

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« Reply #22 on: November 03, 2004, 03:38:01 am »
I will probably be stuck in battle in some arena due to a bug...
 
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Lejon

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« Reply #23 on: November 03, 2004, 03:56:18 am »
Quote
Originally posted by Desnonroth
I will probably be stuck in battle in some arena due to a bug...


LoL, how optemistic :)
Dont you have any fate in the devs debugging work? ;)

I will explore it all and when the game come to that stage, advance in my own speed :)
And will always help others in need, aslong as thay are not some jackass...
Im an EQ adict, that hopefully will be a PS adict, when thay finaly shut the EQ servers down.
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Desnonroth

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« Reply #24 on: November 03, 2004, 04:15:38 am »
Even after a long debug, it is almost impossible to make the game code perfect. I hope, that I won\'t get stuck in some... ...unwated places... But I expect and prepare myself to meet some bugs along with CB...
 
 Enisseus Desmonroth - Mercenary Guild - Phoenix Division

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Lejon

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« Reply #25 on: November 03, 2004, 04:21:42 am »
Quote
Originally posted by Desnonroth
Even after a long debug, it is almost impossible to make the game code perfect. I hope, that I won\'t get stuck in some... ...unwated places... But I expect and prepare myself to meet some bugs along with CB...


Yes ofcourse I know that, today ther is no perfect code.
Ther maby was back at ASM for what today is simple tasks.
But untill the programs make/debug/improve programs, it will never get perfect agin.

I believe in the opensource worlds advantage of actuly fixing buggs faster than the capitalistic companys dose. So I will not expect more buggs than in any other techpreview :)
Im an EQ adict, that hopefully will be a PS adict, when thay finaly shut the EQ servers down.
(Blackleo @ Antonius Bayle)
PC (laptop): 2GHz P4m, 512 DDR RAM, GF2Go 32MB / 100% Linux.(Gentoo) / 1Mbit Cable.
(Thes bad language filters, WILL one day drive me CRAZY!)

Seytra

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« Reply #26 on: November 03, 2004, 05:03:39 am »
Quote
Originally posted by Lejon
Yes ofcourse I know that, today ther is no perfect code.
Ther maby was back at ASM for what today is simple tasks.
But untill the programs make/debug/improve programs, it will never get perfect agin.

I think this is a myth. I don\'t consider ASM to be some inherently superiour language that magicly makes any program written in it perfect. No, it is my impression that, regardless of the language you code in, you\'ll end up with the same percentage of bugs and non-optimised code if you take into account that you can more easily create more complex programs when using higher-level languages. Therefore, if you write a VI clone in ASM, I\'d actually expect way more bugs in it than if you code the same thing in C++.

Also, it is my impression that compilers have gotten reasonably good at optimising code, considering the myriad of different processor types and extensions out there even for the x86 platform. Maybe a coder who is extremely familiar with one architecture will be able to produce code that is more optimised for that platform, but I also think that the coding time will be way too big for any serious program to consider a pure ASM approach.

ASM still has it\'s merits, but as everything else, it\'s not some \"universal way to the light\", so to speak.

I however must acknowledge that I have only basic knowledge of and experience with ASM, so maybe I\'m wrong on this. OTOH, if I were completely off, ASM would be in greater use I think, so...

Anyway, back on-topic, I think that the /spawn command will be in CB as well to avoid this, at least in the early stages. It\'s still alpha, after all. Maybe you\'ll have to message a GM to /spawn you to avoid abuse.
« Last Edit: November 03, 2004, 05:07:26 am by Seytra »

Lejon

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« Reply #27 on: November 03, 2004, 05:27:53 am »
Quote
Originally posted by Seytra
Quote
Originally posted by Lejon
Yes ofcourse I know that, today ther is no perfect code.
Ther maby was back at ASM for what today is simple tasks.
But untill the programs make/debug/improve programs, it will never get perfect agin.

I think this is a myth. I don\'t consider ASM to be some inherently superiour language that magicly makes any program written in it perfect. No, it is my impression that, regardless of the language you code in, you\'ll end up with the same percentage of bugs and non-optimised code if you take into account that you can more easily create more complex programs when using higher-level languages. Therefore, if you write a VI clone in ASM, I\'d actually expect way more bugs in it than if you code the same thing in C++.

Also, it is my impression that compilers have gotten reasonably good at optimising code, considering the myriad of different processor types and extensions out there even for the x86 platform. Maybe a coder who is extremely familiar with one architecture will be able to produce code that is more optimised for that platform, but I also think that the coding time will be way too big for any serious program to consider a pure ASM approach.

ASM still has it\'s merits, but as everything else, it\'s not some \"universal way to the light\", so to speak.

I however must acknowledge that I have only basic knowledge of and experience with ASM, so maybe I\'m wrong on this. OTOH, if I were completely off, ASM would be in greater use I think, so...

Anyway, back on-topic, I think that the /spawn command will be in CB as well to avoid this, at least in the early stages. It\'s still alpha, after all. Maybe you\'ll have to message a GM to /spawn you to avoid abuse.


It was not my intention to add to another fare OT.
And I think you have missunderstod me quite much.
I wrote that _maby_ a ASM aplication that did what today is considered a very simple task. Could be perfect code. (note MABY)

However you are right, to write a game or any aplication of todays standard would generate so much code that the human factor would add to MANY more bugs.

My point was only that as long as the human factor is involved, ther will never be a perfect code today.
Im an EQ adict, that hopefully will be a PS adict, when thay finaly shut the EQ servers down.
(Blackleo @ Antonius Bayle)
PC (laptop): 2GHz P4m, 512 DDR RAM, GF2Go 32MB / 100% Linux.(Gentoo) / 1Mbit Cable.
(Thes bad language filters, WILL one day drive me CRAZY!)

Adeli

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« Reply #28 on: November 03, 2004, 04:43:47 pm »
I wonder what\'s Moogie\'s Spot is...?
Hmm, I\'ll also try and find water somewhere, cats and water together always make me laugh.
I\'ll drown Ty a few times, just to savour the effect of dying... Oh, and I\'ll frequent -every- cliff available, to throw myself from the peak.
I love fall damage! MB made me sad. The most amusing thing in Tomb Raider was swan diving onto concrete.
I plan on doing anything that can get me killed, monsters, duels, cliffs, water... you name it, I\'ll try it.

I like Red Jelly Beans!

Hatchnet

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« Reply #29 on: November 09, 2004, 04:37:35 am »
I\'m a loner mostly so I will probably spend most of my time trying to find the paths less travelled