Author Topic: Architecture  (Read 967 times)

Merdarion

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Architecture
« on: November 07, 2004, 09:26:00 pm »
I\'m a real fan of roman architecture and want to ask if u could build a city in roman stile. Also some Tree-Cyties would be cool!
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Lardhoc Aewheros

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« Reply #1 on: November 07, 2004, 09:30:19 pm »
Hmm, well, lemurs might like roman-like architecture. But I would be more pleased to see something more original and creative, a new style of architecture.


Icefalcon

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« Reply #2 on: November 08, 2004, 04:35:32 am »
As far as I know, Rome will not be in Planeshift, therefore, Planeshift will not have roman architecture.

Oh Hey, how \'bout Yliakum style... just a thought.

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ArcaneFalcon

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« Reply #3 on: November 08, 2004, 04:50:27 am »
I think it\'s safe to say the devs will make seperate architectural styles for different groups or areas in the game.  I think they know that individual architectural styles are a must in a good game.  As for Roman architecture, it\'s vaguely possible you may see some architecture that was influenced a bit by Roman architecture, but I can almost promise you it will look much different.  These are the devs that don\'t even want dragons in game, so you can bet they won\'t just up and make perfect copies of architectural sytles.  

:emerald:

Adeli

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« Reply #4 on: November 08, 2004, 08:41:29 am »
Well, Europe as a whole is not in Yliakum is it? Yet the current buildings have a very European feel to them, many seem to be British architecture in fact.
I don\'t think that rule can solely apply to one culture and not another. They already use designs from one culture, why not from another culture?
I feel that all buildings should be custom, but the devs are following known trends, and that is their choice to make. I only hope each area has it\'s own style.
You\'ll likely find that all architecture in games is inspired by real architecture.

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snow_RAveN

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« Reply #5 on: November 08, 2004, 11:50:09 am »
Well i for one always tought that archirecture in ps would be some what \"steam punked\" victorean(sp) styled with out the  technology + rural areas.
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Kiva

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« Reply #6 on: November 08, 2004, 12:39:13 pm »
Quote
Originally posted by Adeli
Well, Europe as a whole is not in Yliakum is it? Yet the current buildings have a very European feel to them, many seem to be British architecture in fact.
I don\'t think that rule can solely apply to one culture and not another. They already use designs from one culture, why not from another culture?
I feel that all buildings should be custom, but the devs are following known trends, and that is their choice to make. I only hope each area has it\'s own style.
You\'ll likely find that all architecture in games is inspired by real architecture.


Wait... You mean British houses actually have four walls and doors and windows? Incredible! I just hope Britain isn\'t going to sue the PS team for making houses that look like houses... Duh. :)

Anyway, no Roman. It just wont happen.
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Seytra

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« Reply #7 on: November 08, 2004, 09:48:34 pm »
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Originally posted by Gronomist
Wait... You mean British houses actually have four walls and doors and windows? Incredible! I just hope Britain isn\'t going to sue the PS team for making houses that look like houses...

Actually, they indeed are very european. If you look at medieval China, their architecture was quite different than the european one, so there indeed is a difference between having four walls and architecture.

Adeli

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« Reply #8 on: November 11, 2004, 04:34:35 am »
Thankyou Seytra, I thought that reply was somewhat offensive... So I never replied...

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JellyWerker

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« Reply #9 on: November 14, 2004, 05:44:48 am »
I think tree cities would be cool, but an original type or architecture would be better, maybe a style similar to what is in the game, the tall spiky gothic style, and make it flatter and longer, like ancient scandinavian sod houses.
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Icefalcon

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« Reply #10 on: November 14, 2004, 06:01:38 pm »
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Originally posted by JellyWerker
 and make it flatter and longer, like ancient scandinavian sod houses.

Of course when we start making the architecture like something else, it no longer is original. :O

Adeli

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« Reply #11 on: November 15, 2004, 07:58:35 pm »
Ice, we\'ve already discussed that the architecture is not currently original as it is.

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Cyberchu

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« Reply #12 on: November 17, 2004, 10:22:52 pm »
Whatever the arcitecture looks like some one some where will say that it looks slightly similar to one type or another.
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Icefalcon

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« Reply #13 on: November 18, 2004, 12:28:00 am »
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Originally posted by Adeli
Ice, we\'ve already discussed that the architecture is not currently original as it is.

Thats debatable... The Laanx Temple is very original, so is the tower.

And you can come up with some perfectly original architectures. Like, for example, in Morrowing, those buildings that look like turtle shells. Those are cool. At that huge city complex built on the water. Architecture can and should be original in PS.

Adeli

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« Reply #14 on: November 20, 2004, 01:29:15 pm »
I acually thought of the temple immediately after posting that, but never edited it.
I could be petty and say it looks like the Temple of Nod. If you know what that is. Do you?
I like the PS architecture even though they are standard buildings.
My one hope is for species related Architecture. I don\'t think race is the right word.
None of the species/races should live in similar housing, unless they were in a major city where the architecture was all the same.

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