Author Topic: newb beats expert in battle?!!  (Read 3543 times)

tygerwilde

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« Reply #45 on: December 01, 2004, 07:21:42 pm »
I don\'t know if anyone here\'s played vampire: bloodlines, but I think the system in that one works very well in combining real time third person combat, first person shooting, and RP. I could see that system (with tweaking to make the firearms a little less of a liability) being successfully implemented into an MMO... not planeshift, I don\'t think that system would be right for planeshift.

essentially, combat is handled with use of the left mouse key and your directional buttons (WASD) to create combos. as you pump more points into your brawl or melee skills, you become faster, capable of dealing longer strings of combat attacks, and you deal more damage per hit. all this is in third person. when you equip a weapon, you shift into first person, you have a broad targeting reticle, which, as you rest your gun on one focal point, becomes smaller, as you move, it grows if you fire too soon, you could lose your aim by as much as 45 degrees. I\'ve managed to miss a target at point blank range by firing wildly as I was running backwards. more points in your firearms skill give you capability of weilding larger weapons, increased reticle shrink, decreased growth and even more damage to your hits

a system like this might allow a n00b to get a lucky kill, but it definitely gives the advantage to veterans. I would love to see this implemented into an MMO, it would require some amount of personal skill, yet wouldn\'t give an FPS freak all of the advantage
we are the music-makers, we are the dreamers of dreams - Gene Wilder as willy wonka

Johnny Depp\'s a poser to the throne. No one will ever play the part as well as Gene Wilder

Draklar

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« Reply #46 on: December 01, 2004, 08:19:35 pm »
Quote
Originally posted by Hatchnet
No offence Mondo but if I was to spar with someone who is inexperianced in swordsmanship he would stand about 0% of a chance of beating me and to tell the truth I\'m realy not all that great. So obviously a master swordsman would slice a begginer to ribbins in just a few seconds.
True, someone who doesn\'t know the proper stance and things like that, could be down after one hit, even if he managed to block with his shield.
The only way beginner could beat master swordsman, would be if he alowed him to do it ;)

- Swords
AKA Skald

Cirque

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« Reply #47 on: December 02, 2004, 06:52:55 pm »
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Originally posted by Zellgadess
Currently ive got a hounor of 7 becuse i was TKin some cheaters... teach me for standing up to people lol, i can only get into a couple of servers. frag rating, it depends..  Im a beast with he AK tho :D

Yes I Agree that it \"could\" be done, but not on a mmorpg, unless we all had T1.


Id stop TKing cheaters if I was you otherwise you will end up with 0 honor lol. Punkbluffer (AKA Punkbuster) is doing a really poor job at the moment so the servers are riddled with cheats.

Theres a hacker cruising the servers with a program that allows him to write in modified text and TK anyone on the server including his own team mates and not only does he not get ROE or get kicked but the people hes TKing get ROE and get banned from the servers for like 5 mins.

Toadhead

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« Reply #48 on: December 02, 2004, 09:44:41 pm »
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Originally posted by Boldstorm
If you want to show how good you are at killing by how you aim a mouse or how fast you can click or something like that the play a FPS not an RPG.

But that is just my opinion  ;)



Totaly agree, this is a RPG not a FPS or an action game.

But..
In Role Playing Games you will become stronger the longer you play the game, and in my opninion this should stay, it\'s perfect.

However maybe \'expert\' players should just get a push forward if you know what I mean. Newbies will still be able to beat people that are playing longer but people that are playing longer WILL do more damage, and have better spells and skills etc.

To add this you will need a good combat system that is not just click and fight, so the one with the highest stats will win. But this comabat system will be hard to make (not only with programming, but HOW will this combat system be?)



Greetings,
Rob van der Vleugel


Sry for my bad English btw.

Enter_the_Xero

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« Reply #49 on: December 03, 2004, 04:55:22 am »
There should be a anti cheat system build in to Plane Shift...

Oh a noob should only be able to beat a professional if he//she//it has some special items and stuff like that....

Seytra

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« Reply #50 on: December 03, 2004, 05:07:28 am »
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Originally posted by tygerwilde
(... V:BL combat system)

a system like this might allow a n00b to get a lucky kill, but it definitely gives the advantage to veterans. I would love to see this implemented into an MMO, it would require some amount of personal skill, yet wouldn\'t give an FPS freak all of the advantage


This is the best idea on this that I\'ve seen yet. If we make the effect of the stats really high then it\'ll be almost realistic while keeping the advanced char\'s advantages.
I probably should have a look at V:BL. :tup:

tygerwilde

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« Reply #51 on: December 03, 2004, 05:28:49 am »
I would suggest it to anyone, I\'ve never even been into the entire FPS thing, and there\'s only a few third person combat games I like out there, but this one is close to the pen and paper game, and it blends the three styles very smoothly, easily the most addictive game I\'ve played, and I\'ve been gaming since pong
we are the music-makers, we are the dreamers of dreams - Gene Wilder as willy wonka

Johnny Depp\'s a poser to the throne. No one will ever play the part as well as Gene Wilder