News if you haven\'t noticed

Hi planeshifters,
Alpha Test Phase 2 is going a bit slow due to some new bugs we found on NPC AI, basically the monsters were happy to take hits without fighting back!
Here is a shot of combat.
Apart from that we are progressing in adding content to the game. All the basic features we wanted in are ready, but we miss some more quests and npcs to have the tech demo more playable. Those will be added in the next days.
Mining is working well, you can see a shot of an enkidukai mining
here.
Since many of our testers are still low rank in magic, spells are just warming up, also we miss some visual effects that are under work right now.
Check this powerful healing spell that testers will find only after many hours of play.
Last week we restarted recruiting for 3d and 2d departments, checking all old emails sent. There has been a good response and many prospects are working on new items to add to the tech demo. The items will be used mainly for the crafts and trades skills, plus some for quests. Crafts will be a major part of the game, but we are not sure yet how much those will be developed for the CB release. Crafting will allow players to create all items present in game, and new unique ones. The process will require to gather knowledge from libraries or NPCs, get the necessary items and tools, and practice forging. Will not be limited to weapons only, but will be extended to creation of food, potions, etc...
We hope it will be an Happy Christmas