Author Topic: Updater Available (Test N.2)  (Read 5164 times)

Talad

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Updater Available (Test N.2)
« on: December 10, 2004, 11:26:16 am »
Hi,
Daniel spend few hours tonight for compiling a new updater version. We need your help to test it.

You can get the updater here:

www.planeshift.it/download/closed28763alpha/PS_Updater.dmg

After getting the file, you should edit updaterconfig.xml file that\'s present in your ps dir.

In that file you should locate the section
and substitute it with this one:


data
art
docs
rules
root
macosx


after that, launch the updater and tell us what happens.

It should download a new psclient file (66 Mb) and probably other various art depending on which files you have on your system.

Xeelee

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« Reply #1 on: December 10, 2004, 12:13:27 pm »
updater quits unexpected

---snipp log---
===== Fri Dec 10 2004 ===== 12:11:02 Europe/Berlin =====
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine

WARNING: could not load plugin \'crystalspace.utilities.reporter\'
WARNING: could not load plugin \'crystalspace.utilities.stdrep\'
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
NOTIFY: Applied: Work around broken ATI point sprites
NOTIFY: OpenGL renderer: ATI Radeon 7500 OpenGL Engine (vendor: ATI Technologies Inc.) version 1.3 ATI-1.3.34
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
WARNING: Shader /shader/or_lighting_portal.xml not available  Failure imminent!
---snapp---

iBook G3 800
Mac OS X 10.3.6
384 MB Ram

Vaiyul

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« Reply #2 on: December 10, 2004, 12:48:21 pm »
Same here different video card.

WARNING: could not load plugin \'crystalspace.utilities.reporter\'

WARNING: could not load plugin \'crystalspace.utilities.stdrep\'

WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'

Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.

NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0

Written by Matt Reda

NOTIFY: OpenGL renderer: NVIDIA GeForce4 MX OpenGL Engine (vendor: NVIDIA Corporation) version 1.1 NVIDIA-1.3.34

NOTIFY: Using windowed mode at resolution 640x480.

NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0

WARNING: Shader /shader/or_lighting_portal.xml not available  Failure imminent!
Planeshift version: PlaneShift_CBV0.3.005_macosx
OS: 10.3.8
Computer: 800Mhz iMac 17\"Flat Pannel
Ram : 512 Mo
Video Card: NVidia GForce4 MX, 32MoVRAM

Client setup: 1440x900 FullScreen


Xordan

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« Reply #3 on: December 10, 2004, 12:58:24 pm »
« Last Edit: December 10, 2004, 12:58:58 pm by Xordan »

Vaiyul

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« Reply #4 on: December 10, 2004, 01:05:14 pm »
:) you\'re the man :)
Planeshift version: PlaneShift_CBV0.3.005_macosx
OS: 10.3.8
Computer: 800Mhz iMac 17\"Flat Pannel
Ram : 512 Mo
Video Card: NVidia GForce4 MX, 32MoVRAM

Client setup: 1440x900 FullScreen


Xordan

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« Reply #5 on: December 10, 2004, 01:16:45 pm »
It works now?

aliasnexus0

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« Reply #6 on: December 10, 2004, 01:27:25 pm »
Well I insalled the dlcompat-shlibs and I get the program to start for a few seconds but then it crashes, this time leaving an error message. Vaiyul had the same problem in the other updater thread. Here are the crash logs from updater.crash.log, console.log and system.log

updater.crash.log
http://jwtnexus.dnsalias.net/ps/updater.crash.log

console.log
http://jwtnexus.dnsalias.net/ps/console.log

system.log
http://jwtnexus.dnsalias.net/ps/system.log


-james


OLD***************OLD
I get the same quit problem, but with no message. It just opens then closes for a split second.

Planeshift_CBC0.3.002
Mac 0S X 10.3.6
GeForce FX 5200Go
768MB Ram

updater.crash.log

**********

Host Name:      powerbook-james.local
Date/Time:      2004-12-10 06:21:46 -0600
OS Version:     10.3.6 (Build 7R28)
Report Version: 2

Command: updater
Path:    /Applications/Planeshift_CBV0.3.002/updater.app/Contents/MacOS/updater
Version: ??? (???)
PID:     785
Thread:  Unknown

Link (dyld) error:

dyld: /Applications/Planeshift_CBV0.3.002/updater.app/Contents/MacOS/updater can\'t open library: /sw/lib/libdl.0.dylib  (No such file or directory, errno = 2)

*************

The two files that came with the updater I overwrote the ones that were in the PS directory. I backed up the original ones though if I needed to revert back.


system/console logs

===== Fri Dec 10 2004 ===== 06:28:44 US/Central =====
Dec 10 06:28:49 powerbook-james crashdump: Unable to determine CPSProcessSerNum pid: 792 name: updater
Dec 10 06:28:49 powerbook-james crashdump: Started writing crash report to: /Users/jamesthorne/Library/Logs/CrashReporter/updater.crash.log
Dec 10 06:28:49 powerbook-james crashdump: Finished writing crash report to: /Users/jamesthorne/Library/Logs/CrashReporter/updater.crash.log

The pid Number in the second line changes each time you try to start the updater.

-james
« Last Edit: December 10, 2004, 01:58:35 pm by aliasnexus0 »

Vaiyul

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« Reply #7 on: December 10, 2004, 02:26:27 pm »
Yes it works for me, updating at the moment 1% done.
Planeshift version: PlaneShift_CBV0.3.005_macosx
OS: 10.3.8
Computer: 800Mhz iMac 17\"Flat Pannel
Ram : 512 Mo
Video Card: NVidia GForce4 MX, 32MoVRAM

Client setup: 1440x900 FullScreen


Xordan

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« Reply #8 on: December 10, 2004, 02:29:12 pm »
Quote
Originally posted by Vaiyul
Yes it works for me, updating at the moment 1% done.


Excellent :)

aliasnexus0:
hmm, you have the new updater?? I thought it came with all the libs you need.

Vaiyul

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« Reply #9 on: December 10, 2004, 02:50:07 pm »
Quote
Originally posted by Xordan
hmm, you have the new updater?? I thought it came with all the libs you need.


I had to download dlcompat-shlib with Fink, do the copy/paste in the updaterconfig.xml file, then I downloaded the or_lighting_portal.xml file

Now I\'m at 33% and going.
Planeshift version: PlaneShift_CBV0.3.005_macosx
OS: 10.3.8
Computer: 800Mhz iMac 17\"Flat Pannel
Ram : 512 Mo
Video Card: NVidia GForce4 MX, 32MoVRAM

Client setup: 1440x900 FullScreen


Xeelee

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« Reply #10 on: December 10, 2004, 02:52:19 pm »
works for me to after downloading the or_lighting_portal.xml

Oranus

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« Reply #11 on: December 10, 2004, 02:58:05 pm »
I\'ve got the same thing, having downloaded the updater, edited the XML file, and downloaded the other XML file, it doesn\'t open. I now have the library from Fink, and now it opens long enough to give the default \'send to apple\' error message.

Here\'s the dump:

Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine

WARNING: could not load plugin \'crystalspace.utilities.reporter\'
WARNING: could not load plugin \'crystalspace.utilities.stdrep\'
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
NOTIFY: OpenGL renderer: NVIDIA GeForce4 MX OpenGL Engine (vendor: NVIDIA Corporation) version 1.1 NVIDIA-1.3.34
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
WARNING: Shader /shader/or_lighting_portal.xml not available  Failure imminent!

Seems like it\'s asking for the lighting_portal.xml file, which I have downloaded, but I don\'t know.

-Gabe
« Last Edit: December 10, 2004, 03:05:07 pm by Oranus »
Planeshift version: PlaneShift_CBV0.3.002
OS: 10.3.6
Computer: 800Mhz iMac 17\"Flat Pannel
Ram : 512 MB
Video Card: NVidia GForce4 MX, 32MoVRAM

Client setup: Default Small Screen

Xordan

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« Reply #12 on: December 10, 2004, 03:13:54 pm »
Make sure that or_lighting_portal.xml is in the right place :) Should be in your /data/shader/ dir.
« Last Edit: December 10, 2004, 03:14:06 pm by Xordan »

evilweezul666

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« Reply #13 on: December 10, 2004, 05:58:02 pm »
I suggest someone who has had success with the updater post the way that they did it and all the liks to the extra downloads the made.
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dfryer

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« Reply #14 on: December 10, 2004, 06:24:07 pm »
I am very surprised that you guys are having trouble with a missing libdl.. that was one of the libraries that I was specifically trying to include.  

Most likely explanation for the missing shader file is that I have updated my own data files using a working install of crystal space, while everyone else is stuck with old stuff.  I will look at the possibility of adding a self-contained copy of the necessary CS data within the updater app, so that it cannot break itself.

Thanks for all you patience!,
Daniel
Quidquid latine dictum sit, altum sonatur.