\"The page I showed is about the possibility of having a GPL violation, and what to do about it. Those are the questions they said to ask to see if there is a violation. They only talk about source code, never art. So by not distributing the art they are NOT violating the GPL. \"
frada, have you read the GPL licencse itself? i can tell you with certianty that if art is included in the program, or any other content for that matter IT IS INCLUDED.
\"\"These requirements apply to the modified work as a whole. Ifidentifiable sections of that work are not derived from the Program,and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when youdistribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to th eentire whole, and thus to each and every part regardless of who wrote it.\"
---\"can be reasonably considered independent and separate works in themselves,\", its talking about other content--, and when you distribute these with the code under GPL \"the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to th eentire whole, and thus to each and every part regardless of who wrote it.\"
\"Couple well known similar examples are Quake and Quake2. Both engines were open sourced (GPL\'d) by ID Software. That doesn\'t mean you can get the full game for free, you still have to pay to get the levels, textures, models etc. Do they violate GPL as well? I don\'t think so.\"
well i havnt seen the exact wording of their licensce, but you should be very careful to note the differene between open source and GPL. GPL is just one licensce that helps you release open source code. And no, you cant get the full game for free because ID is not obliged to release the game free- under GPL you have the RIGHT to. I would have to read the license included with the quake 2 engine, but also keep in mind ID held the exclusive license BEFORE they released it open source. In this case i am almost certain that you can release parts you want, because you own the code in the first place, and then you release it. Either this, or ID would have used a modified liscensce. Planeshift, on the otherhand has always been open source, and has not modified the GPL lisence but included in verbatim.