Don\'t know.
Don\'t know.
Don\'t know.
Sound is sent to your speakers through your sound card as electronic signals. A buffer is basically a delay in sending that data. A 1 second buffer, for example, would delay the sound coming out of your speakers until 1 second after it \"actually happened\". If your computer hangs for 800ms due to your antivirus though, it still has time to process more sound data and catch up, so you don\'t get an 800ms jolt in the sound.
On slow computers, for quite a few games their background music goes crackly while loading maps. This is an example - the buffer is empty and there\'s nothing to send to the speakers, because your processor is busy loading other stuff instead of processing sound data.
Don\'t set the buffer to 1 second.
