@ Grindalyx: That\'s why the expiration is set so slow.

Actually, in the inheritance system, there\'d be
two counters tat can be used:
- the expiration counter and
- an \"predicted absence\" counter
The \"predicted absence\" counter would be set by the user in the client, with an upper limit of 6 months. If this runs to zero or isn\'t set at all, the expiration (inactivity) cunter kicks in, running for another 6 months.
The predicted absence counter can be re-set after each login, and can also be set to an even longer timeout by a GM.
The notification email is something I\'m not sure of. If you send it, ppl. will reset the counter \"jiust in case\", whereas they\'d not have bothered otherwise. OTOH, I agree that ppl. may forget about PS after something took their attention long enough, and in this case the mail may come in handy.
However, since PS is free, it is in fact more sensible to be deleting accounts for inactivity. If it were P2P, then who cares if you ever play, as long as you keep paying? PS, OTOH, is donation based and therefore users should only be using resources if they\'re serious about it.
As for the names: as I have already said, and others, too, even in the final days of MB there wasn\'t any problem getting a decent RP name. As maths tells us, the addition of one single letter increases the possible combinations by a factor of
26! This means that a name length of as few as 10 characters has a (theoretical) number of combinations of
141167095653376! This can very well accommodate all the RL names, junk words and otherwise unusable names (like Aragorn), while still leaving room for plenty of names. If not, simply add another letter to multiply the number of possible combinations by another 26, there
will be a name you like that is\'t taken yet!
Edit: @ Under the moon: are you seriously suggesting that taking names of someone is an RP thing?
IMNSHO, it\'s
not. It\'s purely OOC. And for the locking of unique names: how many people would
not lock their name? Almost noone.
Furthermore, the amoutn of \"names with numbers at the end\" IMO only shows the amount of people who are either absolutely inflexible, uncreative as hell or just lame. The names that have the numbers
always are either names taken straight from movies (Aragorn, etc.) or names that can be easily obtained, like \"Dragonslayer\", which is just as lame. If someone
actually cares about RP, or the char, or the name, then they will
avoid the stupid numbering at all costs, even if it means they\'ll need to get another name. IMNSHO, numbering names is almost as stupid as 1337 and PK-style names. :rolleyes: