Author Topic: 9 bugs/things to make better  (Read 596 times)

Themerion

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9 bugs/things to make better
« on: December 31, 2004, 05:13:29 pm »
Hello!
I\'ve played PlaneShift for a little while and theese are the bugs that I\'ve found: (rated by priority)

1: The @ bug when logging in, you must press Ctrl+Alt+2 to get a @ character...
2: Buy/Sell Selection problem, when you bring up the Buy/sell menu (at least by the smith), the salesman is deselected, this is not good, cause you\'ll have to select him again. Else it won\'t work selling stuff.
3: When entering the sewers behind the tavern there is a risc to fall out of the world...
4: The quest log is not very fuctional... You cannot see wich quest you have and wich quest you have completed. I managed to ask the smith three times about the same quest, but it didn\'t appear in the quest log.
5: Do the sky have to be pitch black...? A dark blue color would reveal much more of the textures...
6: The tooltip system is far from completed! It is nice with images instead of text on the buttons, but how the heck are you supposed to know what they are used for?
7: The fight-music could stop immediately after the monster has been killed! If you are running away and somebody else kills the monster, it wont in a long time.
8: When using the upward arrow in the chat, bringing up old things one\'ve writed, the marker won\'t return to the position zero. If you write something really long, then press the upwardbutton to a text not that long, \"/dig for gold\" for example, it won\'t display at all.
9: When using the chat with the normal say setting, selecting another caracter, it would be great if your caracter turned towards it automatically.

I will continue to look for bugs, small or big, in the PlaneShift world...

AND INSERT A TRASPORTATION SYSTEM!
« Last Edit: December 31, 2004, 05:15:24 pm by Themerion »
Adding more items is a great way to make the game last longer! :)