Author Topic: Everyone hates mining. Right?  (Read 8139 times)

Seytra

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« Reply #60 on: January 19, 2005, 12:09:18 am »
Exactly. Apart from that, the builders (if there actually was any managed approach) of the stone labyrinth (which is vast) might not have cared about the resources and ores that Yliakums current inhabitants, who came way after the stone labyrinth was created and it\'s creators had left it, for whatever reasons. Furthermore, most of the stone labyrinth is just natural cracks and tunnels in the planet\'s (or whatever\'s) crust. Therefore, nobody will care if you add a nice cozy mine to the labyrinth. :)
« Last Edit: January 19, 2005, 12:10:41 am by Seytra »

Kintups

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Both of you are right
« Reply #61 on: January 19, 2005, 12:00:03 pm »
Greetings,

both of you are right. That is, you can split your pile of ore or whatever in as many subpiles as you wish because the server add the amount of each pile when it is calculating if you can carry more of the same item. So if the limit is 10 and you have 3 piles of ore with 2, 3 and 4 each one, you could mine one more ore (that it is supposed to go to first pile it finds) and no more, next mined ore will give you a message stating you can\'t carry more ore of the same type.

Just take a look at the server source code and you will see it. Futhermore, I tested it anyway :D

Regards,

Kintups.

Quote
Originally posted by jorrit
Quote
Originally posted by ramlambmoo
Yes you can.  I just did it then...  you do mean perhaps if you start another stack, when you pick up items / mine them they still go to the original stack?  Im definate you can start another stack, because ive been doing it all along now....  Unless thats been changed with an update in the last 24 hours.

EDIT****

geocities.com/ramlambmoo/shot09.jpg

screenshot of me with 3 platinum stacks.... i assume we must be talking about something different.


Well then that\'s a bug and needs to be fixed.

Greetings,

Soulless_Body

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« Reply #62 on: January 20, 2005, 08:30:16 am »
Quote
Originally posted by Under the moon
* /dig for gold /dig for iron /dig for gold /dig for iron /dig for gold /dig for iron *

Sounds pretty boring, doesn\'t it.  And easily bot-able.

So why can\'t mining be fun? Could it not be turned into some sort of un-bot-able mini-game? Like some sort of Tetris or PPuzzle League (god that game was addictive). Dirt would be useless brown blocks while ore would be different shiny and puuurdy colors. Line up so many gold/iron/copper/etc blocks, they disappear, and you get one unit of that ore. Then you could mine for more than one type of ore at a time. Different areas could yield varying amounts of ore blocks, or veins. If too many \'dirt\' blocks accumulate and reach the top, your \'mine\' collapses and you have to start over. Pick durability could affect the speed at which you can move or switch blocks. Race differences would effect this also (dwarves are little dirt grubbers after all :D  ).

This is just one example of how tedious tasks could be made fun. Who wants to spend hours typing */dig whatever*. We are supposed to be role-playing and having fun here, not having boring on-line jobs, aren\'t we? Otherwise, what\'s the point?

Ya, I know, the Devs are up to their ears in work, and can\'t be bothered with this, but that shouldn\'t stop us from discussing the problem.

*puts on his flame-proof suit of crystal scale*
I\'m ready.





when you mine it should NOT be a minie game that WOULD make it evern boringer! I mean when people ,ime in runescape all they wan\'t to do is get there stuff to smith with and get the hell out of there.

The fact that mineing IS boring make the FACT that is should go as fast as poss.


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