Author Topic: What about Rituals?  (Read 5117 times)

Elentor

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What about Rituals?
« on: July 10, 2002, 03:57:12 pm »
I was thinking about all those magical stuff and had an idea.
I dunno if anyone already had this idea before, but I\'ve never seen it. People relates too much magics with books, spells and those quick things.
So, why not have rituals? You have to collect some items, like herbs/animal parts (it\'s NOT like \"alchemy\") and then u do a ritual with it. The place should be somewhere without any people (if someone gets near you the ritual is canceled).
This would be extremely nice to cast powerfull defensive spells and protection spells that may last for a day or something like this. There should even have rituals to be made with 2+ people (or an entire guild making a defensive magic!)

This would be something unique, for I\'ve NEVER seen anything using this system.

MagiBountyHunter

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Hmm...
« Reply #1 on: July 10, 2002, 04:03:37 pm »
That sounds like a pretty good idea but what would happen when u r in the middle of a battle and u need to cast a defensive spell would u just run off and hide and hope they dont find u and cast it then come back and fight. i dont think they would even still be there waiting for u and if u did do that the other guy would run off and heal him self and that would not be good since u might be fighting a warrior and they have high health anyways and urs allready being low but that would be a good idea if u knew that u were going to be in a battle the next day and cast all ur stuff the day b4. it would be unique under some sercumstances. may ur journeys be magical but violent.


oh yeah is my new picture to big or is it aight??




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paxx

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« Reply #2 on: July 10, 2002, 05:17:27 pm »
I?m posting this as a gamer, not a developer?though usually the paths may cross, I just want to be clear that these are my thoughts and not what is going into the game.

What if Ritual Magic worked for Guilds?a guild can have X number of ritual spells on per Y number of guild members.

It takes about 10 casters of various powers and about 20 minutes to perform the ritual, depending on the type of ritual, all the players in the guild get a buff of some type.

While bigger guilds could have many ritual spells on at one time, there is an evening out?the more you have on the weaker they are, the less you have the stronger.

Though the ratio would favor bigger guilds slightly, I would not want big guilds to be better then small guilds.

Small guilds should fit a certain nitch, while big guilds would be more general.


But I like the ritual magic idea. And making it useful for guild seems appropriate?what do you guys think?  
Do you think they should be used in a different way?
If so what is the difference between ritual magic and regular? Just that its effects will last longer??while this may be ok, I think it would fit better in a guild type thing, makes reasons to belong to guilds other then to share loot and  have people to talk to.

I feel this could be one of many things that can increase guild usefulness. And this and a few other things could be one of the reasons for guild funds?that is one thing I am planning on having?and allowing guilds to enforce it?but I need to figure out how to have the funds used and not abused by the guild management. How to make sure that guild funs are only used to help the entire guild, per say?but that is a different post
-Paxx

paxx

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« Reply #3 on: July 10, 2002, 05:27:44 pm »
Oh, by the way?the picture is too big.

Perhaps half the size would still be too big?.I don?t think you should have pics more then 150 pixels tall by 600 wide?but that is an opinion.

Although just having a pic from some other website is really poor form, if you are going to have a huge pic. I could understand if you wanted to show off your creative and artistic talent, but taking a pic from D&D?why does it need to be huge?

While I am not a fan of having pictures as signatures, I do feel that if I do have one, it should be very personalized?like a signature  :D

I?m not knocking it?I just really don?t see the purpose of it other then having to scroll past it to see the next post.
-Paxx

MagiBountyHunter

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Wow
« Reply #4 on: July 10, 2002, 05:31:48 pm »
Hey paxx that was a great idea but u r right about the bigger guild thing u could make limits on what magic can be used by certain people and u could make it where some of the mages or whatever had to sacrafice something permanetly i really dont know what but that would make it where they would think twice about casting bigger magic so that would make the guilds a little more even and also make it where they cant start a ritual thing unless they were a certain level and make the things to be in the ritual very hard to find so that the guild could work together to find the things but if the guild does do a good ritual i think they deserve the win even though it might be a newbie guild. just my oppinion.

oh yeah that picture was way to big so how bout this one.its for all my anime buddies out there.




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paxx

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« Reply #5 on: July 10, 2002, 05:48:40 pm »
Quote
Originally posted by MagiBountyHunter

oh yeah that picture was way to big so how bout this one.its for all my anime buddies out there.



Just an FYI some of the free space websites do not allow you to post images from their sites to the outside :-(
Mainly because people don?t see their banner adds.

In the end it is going to require a lot of ideas to get the rituals for guilds to be ?fair? and balanced?.but if you guys keep the ideas coming, It might trigger a great idea.

But I won?t tell you when that happens :-) if there is a better idea later?I might take a piece of that.

So please keep the ideas coming.

And just another FYI many ideas have already been brain stormed and though they may start as one thing they morph into something else?what I am trying to say is while whining and complaining usually has little effect on the dev team. Good ideas, or even the seeds of good ideas (like the ritual magic) do come out of this forum?so keep the ideas rolling.

Also know that many of the devs are long time gamers, and long time and diverse paper and pencil Role Players?so some ideas may need to be really original for us to pay attention, and with original ideas they might not be as straight forward to the reader as they are to the poster?so try to make the really good ideas really clear  :P

-paxx

-Paxx

MagiBountyHunter

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Cool
« Reply #6 on: July 10, 2002, 05:58:12 pm »
So i am not the only one who sits at home slaved by the intense gaming of pen and paper games i thought i might be the only pen and paper player left but i guess not so what mostly do they or maybe even u play mostly well thanx for the fyi maybe ill just have to put something up here that i drew. but i do not have anywhere to link it to there is that place sighost.com or w/e it is but i cant get my pics on there for some reason if u could help me here i would be very thankful. :)


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MagiBountyHunter

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Hey Paxx
« Reply #7 on: July 10, 2002, 06:24:23 pm »
I found a sighost to host my picture so i can use it so i want link to taht website thanx for the information. :]


tell me if u can see this picture??



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paxx

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« Reply #8 on: July 10, 2002, 07:32:40 pm »
I can see the pic and I\'ll respnd to what I play  and have played in the general discusion
-Paxx

MagiBountyHunter

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Thanx
« Reply #9 on: July 10, 2002, 07:35:22 pm »
thanx for telling me u can see it. l8er.





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ParaSite

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« Reply #10 on: July 10, 2002, 08:34:08 pm »
Hehe I know that dwarf, its from the Dungeon Masters Guide I think. Isn\'t it called a Dwarven Defender or summit? Cool picture anyway :D
<Worf> These are the moments when my ego gets put back on the ground. I use linux for quite some time, and am soon 2 years maintainer of a linux distribution. I started to think I would be good at it. But then I tried to get planeshift running.

Leodinus

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« Reply #11 on: July 10, 2002, 08:36:18 pm »
How about this paxx.  Have rituals for all that stuff, but also some for fighting.  

What I mean is for duals between guilds.  Not between players, but between summoned creatures :D.  Lets say guild A and guild B want to have fun or just want to settle an issue.  They get their wizards together to summon monsters (various monsters per spell, level of the wizards, etc.).

The monsters then fight.  Maybe have it that one of the wizards can take over controls.  You know have it so that it can only happen in arenas and only attack other summoned creatures (so it isn\'t unbalanced).  Maybe have a limit to the number of wizards who can be in the ritual so big guilds don\'t have too big an advantage :D.  Just throwin\' it out there as somethin\' fun to do.
« Last Edit: July 10, 2002, 08:37:54 pm by Leodinus »

MagiBountyHunter

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Yep...
« Reply #12 on: July 10, 2002, 08:37:00 pm »
Yep it sure is its good job it was a little big so i didnt use it... oh yeah i scanned it out of my book and posted it at sighost thing it turned out great didnt it a lot better than i thought it would... lol really it is great. :D





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MagiBountyHunter

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Good
« Reply #13 on: July 10, 2002, 08:40:54 pm »
That sounds good leodinus but are they going to put summoning creatures in the game i asked the same typ question not long ago asking if they were no one responded... well not yet but if they do it needs to be at a different arena type thing instead of where everyone usually is then they could go a little freestyle on the thing... you know add big spells in there like meteor and fireball spells with radius attacks and maybe if in a differnet world it might not lag as much sounds like an idea to me. goodjob.





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Elentor

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« Reply #14 on: July 10, 2002, 11:38:50 pm »
Rituals would be something to add u status or protections. THERE WOULD BE STILL defensive spells or heals, but a ritual would give u things that last much more time

This could also be used to ENCHANT UR WEAPON, which would be very nice if u have to collect some items in order to make ur weapon have the X Magical Enchant