Still, it would be great to add more monsters. Gronomist thinks that it\'s a good id?a to team up. The problem is that in a team, the money given by rats(not much) will be shared between all members!
I\'ve got a better solution. Since everybody hates running around with nothing, why not give new characters 200 trias to start with? Still, more ways to get progrwession points would be needed, but the character would at least not be so darned weak.
Lardhoc Aewheros thinks that new, yet uncompleted functions should be added before improving playing quality. Wich is not a good solution. Cause when those functions are implemented, the devs start to work with new functions instead of improving the old ones(according to Lardhoc). In the end, we would have a boring almost unplayable final beta wich nobody would play because everybody has already grown tired of low-quality playing.
Oh, right, and as far as i know, adding more monsters(at least if more of already existing ones) is easier than adding completely new functions.
What I am after is some balance between new functions and playing quality. Right now the game is fun, but let\'s make it easier for new players, and add some more monsters for the more experienced ones. The plains on the road to the new village would maby be a good place?
After that, I would love to see new functions.