Author Topic: Will the player guide be available soon?  (Read 2821 times)

Buechler

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Will the player guide be available soon?
« on: January 11, 2002, 07:33:52 am »
Seeing as how the demo is probably coming out sometime in February , is the player guide coming out soon too?  Because I believe it will be very helpful to players when playing Planeshift.

Kendaro

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« Reply #1 on: January 11, 2002, 07:49:07 am »
well in my opinion there will be no need for the player guide anytime soon. the demo isnt actualy going to be something you can play. its more of a \'take a look at how things look\' type thing. there will be chatting and things like that, but as in stated in the IRC Q and A with Talad..... there will be no skills used in the first demo.

Mustang

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« Reply #2 on: January 14, 2002, 05:38:18 pm »
Hey, will we be able to transfer our characters from demo to demo? Get a head start, so to speak.. :]

whitti

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« Reply #3 on: January 15, 2002, 12:30:24 am »
no...whats a head start without skills? All it is a pic of a char...;)



mistwalker

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« Reply #4 on: January 16, 2002, 07:31:55 am »
You can create chars offline, right? So if you liked the appearance of your char, you could transfer that.
A fool and his head are soon parted.

Kendaro

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« Reply #5 on: January 16, 2002, 04:02:06 pm »
wow..... thats a very interesting thing you just brought up...... since they are chreated offline will there be a way that the char chreator would hold any chars made? cause after you make one that you are happy with , you have to upload it to the main server... will that char still remain or be gone entirely to the server... something to think about .......

master2010

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« Reply #6 on: January 18, 2002, 04:27:36 am »
and as long as the character\'s are made offline.  will there be a single player mode too?

Torrenn

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char offline generation
« Reply #7 on: January 18, 2002, 04:33:24 am »
One thing I would definately suggest for the website is what classes/jobs the diffrent races can get to.  That way when you are in creation you dont make the wrong thing or join the wrong guild 8o

Dwinney

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« Reply #8 on: January 18, 2002, 03:25:48 pm »
There are no specific classes, although some races may have advantages towards spellcasting and fighting etc. So you can specialize in anything you want 8)
When our hearts both beat in time,
There\'s magic in your smile,
It seems there\'s nothing we can\'t do.

And within your warm embrace,
My heart will find a place,
Even from afar,
Our love forever shall be, destiny.
                                       
Excerpt from L2EB  

Torrenn

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job classification
« Reply #9 on: January 19, 2002, 08:03:58 am »
Does being good at magic make it harder for you to fight?  Are their preist abilits that have the same problem?  I just want to be able to make a necromancer knight =)

Dwinney

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« Reply #10 on: January 19, 2002, 08:19:00 am »
I think if you train at magic then your fighting skills will just remain the same(not decrease). So to be a necromancer knight you have to train at both magic and fighting, so you won\'t particularly excel at both unless you spend a helluva lot of time playing :)
When our hearts both beat in time,
There\'s magic in your smile,
It seems there\'s nothing we can\'t do.

And within your warm embrace,
My heart will find a place,
Even from afar,
Our love forever shall be, destiny.
                                       
Excerpt from L2EB  

Torrenn

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=)
« Reply #11 on: January 19, 2002, 10:06:20 am »
Who says Im not going to! =) I dont know who I am supposed to talk to about submitting quest story ideas, but If they could email me that would be good.

Torrenn@hotmail.com

Dwinney

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« Reply #12 on: January 19, 2002, 03:04:29 pm »
I think that\'ll be the background and setting ppl, why dont you email them with your idea instead? :)
When our hearts both beat in time,
There\'s magic in your smile,
It seems there\'s nothing we can\'t do.

And within your warm embrace,
My heart will find a place,
Even from afar,
Our love forever shall be, destiny.
                                       
Excerpt from L2EB