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PlaneShift
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General Discussion
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lilura
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Venalan
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People making "fan models"
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Topic: People making "fan models" (Read 1691 times)
ParaSite
Hydlaa Citizen
Posts: 430
Ancient
(No subject)
«
Reply #15 on:
July 23, 2002, 11:29:29 pm »
I think the 3D team as an average of 125-175 polygons with a maximum of 300. Note that I\'m not entirely sure of this.
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<Worf> These are the moments when my ego gets put back on the ground. I use linux for quite some time, and am soon 2 years maintainer of a linux distribution. I started to think I would be good at it. But then I tried to get planeshift running.
Elentor
Hydlaa Citizen
Posts: 226
(No subject)
«
Reply #16 on:
July 23, 2002, 11:42:17 pm »
Parasite is right. Absolute max. of 300 polygons to Weapon models.
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PlaneShift
>>
Gameplay
>>
General Discussion
(Moderators:
Talad
,
lilura
,
Venalan
) >>
People making "fan models"