Author Topic: Guild Halls  (Read 2059 times)

Princess Aelya

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« Reply #15 on: July 27, 2002, 04:19:30 pm »
yea yea...i wasnt really disagreeing with the idea.I think its a great idea.but i was just saying some problems that might get in the way of the idea working.
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Ototravi

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Re: Guild Halls
« Reply #16 on: November 11, 2006, 01:27:27 am »
the only problem is where are all these guild halls gonna go?

Karyuu

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Re: Guild Halls
« Reply #17 on: November 11, 2006, 02:33:31 am »
Housing will most likely be instanced. Therefore "guild halls" may be rented rooms in a larger building complex, or once we have more land and a way to control such things, guilds may end up having their own building complex(es) built at certain locations. You will be instanced housing far sooner than the latter.
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Gyerfry Stoemsaber

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Re: Guild Halls
« Reply #18 on: November 11, 2006, 04:19:56 am »
I'v heard we'll have houses by 2007.

Ototravi

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Re: Guild Halls
« Reply #19 on: November 11, 2006, 04:50:25 am »
that is actualy really great. A Place to law down my extra items

Tuffnut

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Re: Guild Halls
« Reply #20 on: December 15, 2006, 02:07:28 am »
maby a guild kind of watch tower that NPC archers could be in to shoot at enemys or a special spell you get when you get in a guild that teleports you to the hall and you can eventually see both in the war
i wish the game would be less glichy and umm... WORK alot more.

Jiduhad

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Re: Guild Halls
« Reply #21 on: December 15, 2006, 06:56:54 am »
I like this idea, besides the whole attack-a-castle/defend-a-castle kinda goes with a medevil time based game, and the idea to respon there after you die is a plus. It has my vote  \\o//
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Gondric

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Re: Guild Halls
« Reply #22 on: December 15, 2006, 08:11:51 am »
u no we could have the houses like npcs. so that u dont have to load a new thing every time u come into Ps you could have the buildings already loaded and just placing them around the world would be like how the npcs do already. just ud be able to walk on them and stuff. i dunno if this can be done but if it can id guess itd work well

dying_inside

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Re: Guild Halls
« Reply #23 on: December 15, 2006, 10:05:49 am »
Could be able to damamge the guild halls in a war? Maybe you could destroy the  hall and force the enemy guild to  back down whilst they rebuild?
I mean whats the point in attacking he building if its just a mass sluaghter? Do we get access to some sort of "tresure trove" in a room off the side of the hall?


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Re: Guild Halls
« Reply #24 on: December 16, 2006, 07:49:26 pm »
or better yet you beat down the door of the guild hall and the battle moves inside the hall where the attackers have to use utmost care and tactics same goes for the defenders i can just imagine how cool it would be to offer minimal resistance to the enemy and when they enter the throne room and when theyn enter have archerers shoot them and the warriors attack to hold the enemy at bay  :devil: "P|-|34r |\/|Y 57R/-\73GY"
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