I just installed Planeshift on my laptop today by following the instructions
here, and I\'m having a few problems.
No problems compiling, and everything seems to run; the updater, pssetup, psclient etc. However, the updater seemed to download very slowly when running through the GUI (i.e. without -auto switch), for some unknown reason (OpenGL apps in general work fine on this machine, including other games).
Having run the updater with -auto and let it finish, I ran psclient, logged in, and was greeted with a message along the lines of \"cannot find mesh: please run updater\", and a distinct lack of character model in the centre of the screen. This is what shows up in the terminal window:
Failed to load mesh factory from file /planeshift/models/enkif/enkif.cal3d
In fact, on closer inspection, I don\'t even have a models folder, let alone any models. The updater didn\'t complain about any errors, and is happily telling me everything\'s up to date if I run it again!
Other minor bugs:
- The updater won\'t run if the \"updatertemp\" dir already exists; it tries to create it regardless, and fails.
- pssetup (and others; eedit did this when I ran it out of curiosity, but updater and psclient don\'t) outputs the message \"csCondition::Wait() ERROR: Incorrectly invoked with recursive mutex; conditions and recursive mutexes are mutually exclusive\" repeatedly on the terminal, running very sluggishly in the process. (I didn\'t configure PS with --enable-debug, if this makes any difference.)