Author Topic: My first yafray render  (Read 1448 times)

JellyWerker

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My first yafray render
« on: January 21, 2005, 07:00:51 am »
It is my first yafray render, it is actually messed up, the blue cube shouldn\'t be there, I forgot to change it, but my computer is so slow I didn\'t want to re-render it :D

Here you be, my cubes:



Crits welcome, although there isn\'t much to crit in a picture that has some cubes, and a plane :D
Warning: Prone to common sense.


Karyuu

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« Reply #1 on: January 21, 2005, 07:02:49 am »
Minimalism. I like it XD

*edits*

XD =

:)
« Last Edit: January 21, 2005, 07:25:17 am by Karyuu »
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

JellyWerker

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« Reply #2 on: January 21, 2005, 07:15:52 am »
Thanks, I still don\'t get what xd means though, gogle doesn\'t help, I feel stupid :D
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ArcaneFalcon

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« Reply #3 on: January 21, 2005, 07:20:14 am »
Jelly, it looks great.  I\'m glad you didn\'t change the blue cube.  I think it really works.  I\'m a heavy minimalist and I love it.  Kudos.

:emerald:

JellyWerker

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« Reply #4 on: January 21, 2005, 07:26:09 am »
Thanks for the complements, I like minimalist stuff too, I also like arrays and such, like thousands of hexagons arranged in order (of course I won\'t try that, my computer would never render it :D )
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Moogie

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« Reply #5 on: January 21, 2005, 03:39:34 pm »
Does a bunch of cubes have anything to do with PS? ?(

JellyWerker

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« Reply #6 on: January 21, 2005, 04:11:37 pm »
Sorry, I wasn\'t sure wether to post it in hydlaa or fan art, I shou;d re render it with the ps logo on a cube :D
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Monketh

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« Reply #7 on: January 21, 2005, 05:17:52 pm »
Yeah, the blue cube is what pulls the whole image together.  You wouldn\'t have a composition without it.
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

JellyWerker

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« Reply #8 on: January 21, 2005, 06:14:47 pm »
Thank you, now I am going to go fins a ps logo and stick it on a cube :D
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Icefalcon

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« Reply #9 on: January 22, 2005, 04:28:53 am »
Quote
Originally posted by Monketh
Yeah, the blue cube is what pulls the whole image together.  You wouldn\'t have a composition without it.

Heh, thats true. Make it green though. Then it would even more cool. :P

Karyuu

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« Reply #10 on: January 22, 2005, 04:48:53 am »
I disagree. Gray and orange make the best combination ;)
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Icefalcon

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« Reply #11 on: January 22, 2005, 05:11:14 am »
*looks at Karyuu\'s sig*

I see...

JellyWerker

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« Reply #12 on: January 22, 2005, 06:22:26 am »
I will do both, when I have 4 hours to spare :D yes, it did take two hours to render on my computer. (Now if I had my mom\'s 2.6ghz p4, well,  :roll:  ) Bute here is some more cube-y goodness, with more of those blue cubes you people seem to enjoy :D



Edit: Notice the much deeper reflection now, I am not sure what did that, I think it was an option in the material buttons, hmm.. I am not quite satisfied with it, yet I don\'t have the processing power to do it again, I need to get a better computer!  :|
« Last Edit: January 22, 2005, 06:24:20 am by JellyWerker »
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davo

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« Reply #13 on: January 22, 2005, 10:20:12 am »
oh thats actually pretty cool.

no joke i like it.

oh what would look coool is filling the whole space with cubes (so put likes heaps in) then i cuold use it as my background wallpaper (if you dont mind of coarse)

but seriously though aye its cool.

any different matterials to render with ?
in game name : davoid

Moogie

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« Reply #14 on: January 22, 2005, 05:29:47 pm »
I still have absolutely no idea what this is... cubes... fascinating... no offense, Jelly. :P I\'m just one of these silly people who think \"modern art\" is a very, very poor excuse for people with no talent to make lots of money.


*goes to draw some random circles*


Oh, and on that note, probably should be in Hydlaa rather than here.