Author Topic: Hole in map/Collision Detection in crictical area?  (Read 701 times)

RougeKran

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Hole in map/Collision Detection in crictical area?
« on: January 27, 2005, 11:08:35 pm »
Okay i was walkin on the ledge to go to the dungeoun and then a fell and went through the world. Then I tried agian and same thing happened. So, the area near the entrance of the dungeoun and the courtyard has some kinda of hole/collision detection error or something. You know that ramp that goes up towards the ledge for the dungeon area well at the bottom between the fence and side of the ramp theres a hole. Basically u can go through the ramp wall and fall of the map. I tested it and it happened to me like 10 times in a row. The wall is not solid or something so basically its hollow and you fall through. Just wanted to let you know cause it right underneath the ledge to the dungeon entrance and if u fall off and back up you fall through.
« Last Edit: January 27, 2005, 11:09:21 pm by RougeKran »

DeadlyPencil

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« Reply #1 on: January 27, 2005, 11:21:29 pm »
had this problem to, in the same spot

Zan

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« Reply #2 on: January 27, 2005, 11:22:46 pm »
I \'ve had the same thing happening, if you \'re coming out of the dungeons and fall off the ledge just before the ramp you do fall through the ground yeah.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru